Retronauts

Retronauts

By Retronauts

The original classic gaming podcasts continues its endless quest to explore the history of video games, one game at a time. Join hosts Jeremy Parish and Bob Mackey each week as they team up with a host of expert guests to chronicle the creations that have paved the way for today's hits. From forgotten black-and-white arcade machines to modern-day remakes, Retronauts spans more than four decades of vintage gaming greatness!

Episodes

Retronauts Episode 300: The Curse of Monkey Island

Our LucasArts adventure miniseries continues this week as we explore the developer's first (relatively) high-res adventure: 1997's The Curse of Monkey Island. This late-'90s release had a lot going against it: the series creator had left the company years ago, the two guys responsible for most of the previous games' humor and design were busy with other projects, and this third entry in the trilogy went for an art style far more exaggerated than what had come before. And somehow, they didn't screw it up. On this episode of Retronauts, join Bob Mackey and Nina Matsumoto (Thimbleweed Park cover artist and designer at Fangamer) for a super-size exploration of this once-long-awaited sequel. Be sure to pre-order Nina's newest book: Sparks! Double Dog Dare. Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.
25/05/201h 59m

Retronauts Episode 299: Worst of the Best

In this blast from the past, Jeremy Parish, Bob Mackey, Steve Lin, and Jason Wilson get together to talk about the worst games ever created by our favorite developers—and do our best to find a glimmer of goodness in the bad.
18/05/201h 43m

Retronauts Episode 298 Preview: Final Fantasy VII Remake

You're listening to a free preview of Retronauts Episode 298: Final Fantasy VII Remake. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon.
15/05/208m 53s

Retronauts Episode 297: Sega Saturn

On the occasion of the 25th anniversary of its launch, Sega Saturn is paid tribute by Jeremy Parish, Diamond Feit, and Stuart Gipp. The good (its games!), the bad (executive infighting!), and the ugly (umm... its Symphony of the Night port?).
11/05/201h 40m

Retronauts Episode 296: Trackball Games & The Art of Atari

Jeremy Parish, Bob Neal, and Benj Edwards sneak in a conversation about trackball games in a hidden cranny of PAX East, and Tim Lapetino talks about his work chronicling the artwork of the Atari 2600 for print.
04/05/201h 46m

Retronauts Episode 295 Preview: Trials & Legend of Mana

A clip from our latest Patron-exclusive episode! Jeremy Parish, Bob Mackey, and USgamer's Kat Bailey look at the original version of the newly remade Trials of Mana, then dive into a discussion of Legend of Mana's stunning Yoko Shimomura soundtrack (by patron request of K-S-O). Art by Steph Sybydlo. For the full episode, check out http://patreon.com/retronauts
02/05/207m 1s

Retronauts Episode 294: Zak McKracken and the Alien Mindbenders

It's time once again for another installment of our LucasArts adventure game series with what could be the only podcast episode ever created about the developer's least beloved (outside of Germany) game. Zak McKracken and the Alien Mindbenders might be the LucasArts adventure that's aged the worst, but it's a fascinating case of a game trapped between the design styles of Maniac Mansion and The Secret of Monkey Island, and one that decided to take an evolutionary path that ended up being a dead end. On this episode, join Bob Mackey and Duckfeed.tv's Gary Butterfield as the two take apart Zak McKracken to see what makes it so different from the rest of the LucasArts catalog. Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.
27/04/2059m 55s

Retronauts Episode 293: Alex Kidd and Shadowgate

Jeremy Parish chats with Retronauts contributor Stuart Gipp about the mysterious appeal of Sega's Alex Kidd franchise, then talks to Shadowgate creator Dave Marsh about the history of the game and the inspiration behind its modern-day remake.
20/04/201h 26m

Retronauts Episode 292 Preview: Final Fantasy VII: Advent Children

You're listening to a free preview of Retronauts Episode 292: Final Fantasy VII: Advent Children. To hear the rest, and get two exclusive extra episodes every month, our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon.
17/04/209m 37s

Retronauts Episode 291: The Media is the Message - PAX East

Live from PAX East, Jeremy Parish, Benj Edwards, and RetroRGB's Bob Neal discuss the evolution of physical media in video gaming and its impact on the tech and design of the medium.
13/04/201h 3m

Retronauts Episode 290: New Super Mario Bros.

Jeremy Parish, Bob Mackey, Henry Gilbert, and Cole Jones bop in time to the music as they revisit Mario's ugliest (but arguably best!!) adventures in the New Super Mario Bros. series. Cover illustration: Step Sybydlo
06/04/201h 42m

Retronauts Episode 289 Preview: Miscellaneous Handhelds

We talk about the handheld consoles that don't deserve their own episodes, from the criminally bad (R-Zone) to the just plain criminal (Gizmondo). For the full episode, subscribe to the show at patreon.com/retronauts! (Artwork: Amanda Pruitt)
03/04/207m 17s

Retronauts Episode 288: Full Throttle

It's time for another entry in our ongoing LucasArts mini-series! This time around, we'll be looking at 1995's Full Throttle: Tim Schafer's first project as a solo director, and also the first LucasArts game to blast beyond the barriers of mere diskettes and ship only in the CD-ROM format. Though Full Throttle's design doesn't exactly hold up 25 years later, it stands as a fascinating look at what the multimedia age meant for adventure games, and a path LucasArts explored that ended up being a revolutionary dead end. Joining us on this one is the great Jake Rodkin, of Idle Thumbs and Campo Santo fame! This is the first time we've had an actual designer of adventure games on this miniseries—you might have played The Walking Dead season 1 and his other Telltale work—and we ended up having a great chat (and some friendly disagreements) about what this game does right and wrong. We'll definitely have him on again in the future to discuss some of the more contemporary adventure games he worked on in the future! Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.
30/03/201h 6m

Retronauts Episode 287: TurboGrafx-16

Jeremy Parish, Bob Mackey, Ray Barnholt, and Shane Bettenhausen convene to discuss the legacy of the ultimate NEC and Hudson collaboration: the TurboGrafx-16. Just in time for the launch of the TG16 mini (in a parallel, pandemic-free universe)!
23/03/201h 34m

Retronauts Episode 286 Preview: Sam & Max Hit the Road

You're listening to a free preview of Retronauts Episode 286: Sam & Max Hit the Road. To hear the rest, and get two exclusive extra episodes every month, our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon.
20/03/207m 14s

Retronauts Episode 285: Animal Crossing

Jeremy Parish, Bob Mackey, Mike Choi, and USgamer's Caty McCarthy chill out for an hour and a half to discuss the low-key world of Animal Crossing, from its primal Nintendo 64 version through its modern-day spinoffs. Music by Mike Choi; art by Greg Melo.
16/03/201h 45m

Retronauts Episode 284: Parasite Eve

Jeremy Parish, Bob Mackey, and Shane Bettenhausen continue the journey through the Final Fantasy saga with this side excursion into an abandoned Manhattan and 1998's Cinematic RPG Parasite Eve. (Cover art: Nina Matsumoto)
09/03/201h 14m

Retronauts Episode 283 Preview: Weird Controllers, Pt. I

Jeremy Parish, Benj Edwards, Chris Sims, and Ben Elgin embark upon a comprehensive (maybe) historic overview of weird video game controllers, from punching bags to chainsaws to... butt-poking fingers!? Cover illustration: Shaan Khan
06/03/207m 31s

Retronauts Episode 282: Gaming in the Year 2000

In the not-too-distant past, the year 2000 used to signify the far-off future. But time makes fools of us all, and this mythical date has transformed into a distant memory, just as all years are destined to become. This week, we examine Y2K's fascinating gaming landscape, where the primitive Game Boy Color could compete with the cutting-edge PlayStation 2, immersive sims and life sims were new genres, and the Dreamcast still looked like it stood a chance. On this episode, join Bob Mackey, Jeremy Parish, USgamer's Kat Bailey, and IGN's Zachary Ryan as the crew soaks contentedly in the End of History where nothing could possiblie go wrong. Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.
02/03/201h 39m

Retronauts Episode 281: Mario Goes Portable

Jeremy Parish, Bob Mackey, Ray Barnholt, and Chris Kohler abandon color and extra lines of screen resolution to take a deep dive into the 2D portable Super Mario games, from Super Mario Land to Super Mario Advance 4.
24/02/201h 35m

Retronauts Episode 280 Preview: Yakuza

You're listening to a free preview of Retronauts Episode 280: Yakuza. To hear the rest, and get two exclusive extra episodes every month plus early access to ad-free episodes, please visit the official Retronauts Patreon.
21/02/204m 33s

Retronauts Episode 279: RoboCop

Jeremy Parish, Bob Mackey, and Henry Gilbert continue to take stock of the havoc wrought upon pop culture by Hollywood of the late ’80s with an in-depth survey of RoboCop: The movie, the games, the wholly inappropriate toys for kids! Cover illustration: Amanda Pruitt
17/02/201h 39m

Retronauts Episode 278: Paperboy (With John Salwitz)

The Retronauts East crew (Jeremy Parish, Benj Edwards, Chris Sims, Ben Elgin) offer a quick overview of the gameplay and culture behind Atari's Paperboy; then designer John Salwitz shares his memories of its creation. Art: Step Sybydlo
10/02/2058m 43s

Retronauts Episode 277 Preview: The Games of Nintendo Switch Online

We may not have Virtual Console to dunk on anymore, but gosh darn it if Nintendo Switch Online doesn't fill that same unsatisfying void in our lives. Jeremy Parish, Benj Edwards, Ben Elgin, & Chris Sims banter about NSO's successes, failings, and swerves. Special thanks this episode to Greg Leahy and Greg Melo for editing and illustrating this episode, respectively!
07/02/207m 44s

Retronauts Episode 276: Atari Lynx

We've got a real blast from the past for you this week—which is kinda the point of Retronauts, but our newest episode is a blast from the past in an entirely different way. We originally recorded this one on December 6th, 2015, exclusively as an episode for our Kickstarter backers, but now so much time has passed that we feel it's the right time to release this podcast to the general public. So join Jeremy Parish, Bob Mackey, and special guests Steve Lin and Jaz Rignall as the crew discusses Atari's oversized handheld and says things they likely don't remember in the distant year of 2020. Transport yourself back to a time when we were still excited for more Star Wars and get ready for this week's episode! Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.
03/02/201h 10m

Retronauts Episode 275: Pre-Atari Consoles

Jeremy Parish and vintage gaming expert Kevin Bunch turn back the hands of time to an era when the idea of the Atari 2600 was just a twinkle in someone's eyes, putting the focus on two pioneering consoles: RCA's Studio II and the Fairchild Channel F. The Retronauts is supported by listeners! Subscribe to us on Patreon and get early, higher-quality downloads, exclusive episodes, bonus features about gaming history, topic request opportunities, and more! Learn more at http://www.patreon.com/retronauts
27/01/201h 13m

Retronauts Episode 274 Preview: Super Mario RPG

You're listening to a free preview of Retronauts Episode 274: Super Mario RPG. To hear the rest, and get two extra episodes every month plus early access, please visit the official Retronauts Patreon.
24/01/205m 47s

Retronauts Episode 273: Years in Revue: 1980/1990

The Retronauts East crew (Jeremy Parish, Benj Edwards, Ben Elgin, Chris Sims) attempts to explore the highlights and disasters of gaming history in 1980/1990/2000/2010 in our annual by-the-decade recap... but only make it to 1990. It was a big year, OK?
20/01/201h 23m

Retronauts Episode 272: The Matrix

Jeremy Parish, Bob Mackey, Kat Bailey, and Shane Bettenhausen revisit the themes, legacy, making of, and (of course) video games based on the Wachowski siblings' mind-bending 1999 sci-fi classic: The Matrix.
13/01/201h 30m

Retronauts Episode 271 Preview: List Inventory/The Hitchhikers Guide to the Galaxy Session 1

The Retronauts East crew (Jeremy Parish, Ben Elgin, Benj Edwards, Chris Sims) don their peril-sensitive sunglasses and attempt to escape the planet before the Vogons arrive in this real-time playthrough of Infocom's The Hitchhiker's Guide to the Galaxy. The full content of this episode is exclusively available to Patreon supporters at the $5/mo. level and above. Retronauts is crowd-funded by listener support. Please see patreon.com/retronauts for more details!
10/01/208m 4s

ALERT: Please Redownload Episode 270: Video Game Apparel for the Fixed Version!

Hey folks, Bob here—earlier, I goofed and uploaded the raw version of Episode 270 to this feed, which was live for about nine hours before I caught it. If you want the full version with music, edits, and all the good stuff you expect from us, just delete the version of 270 you currently have, and grab the new one. Also, if you missed the news, we have a new $5 Patreon tier for exclusive episodes, and as a special bonus for early adopters we have two waiting for you right now! Sign up today at this level and you'll get to hear an episode about The Hitchhiker's Guide to the Galaxy text adventure, one about Super Mario RPG, and a new Patreon-exclusive episode every other Friday. (They won't be available on this feed!) If you've been on the fence about supporting the show via Patreon, now's the perfect time to sign up. (Apologies for the sorta-rough iPhone recording quality—I wanted to get this message out ASAP.)
07/01/201m 24s

Retronauts Episode 270: Video Game Apparel

Since the dawn of the medium, humans across the globe dreamed of wearing video game representation on their bodies—a practice that's only become commonplace in recent years. We've come a long way since the days of too-large or too-small pre-order t-shirts as the rare video game wearable, to the point where just about any character or logo can be found emblazoned on a well-fitted shirt, hat, or the odd pair of parachute pants. On this episode of Retronauts, special guest Nina Matsumoto of Fangamer joins us to talk about her career designing video game apparel, and to also help us trace the poorly documented history of the subject. Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.
06/01/201h 36m

Retronauts Episode 269: Command & Conquer with Louis Castle

The Retronauts East crew offers a (very) loose overview of Westwood Studios' Command & Conquer series as a lead-in to Jeremy Parish's interview with Woodwest founder Louis Castle on the creation of the original game (among other topics).
30/12/191h 4m

Retronauts Episode 268: Holiday Special 2019 - Pokemon Christmas Bash

It's time once again to head to the Retronauts cabin in Parts Unknown for yet another look at a video-game-adjacent Christmas thing! We've worked our way through quite a few video game cartoon Christmas specials over the past few years, so this time around we're going to switch gears and explore another medium entirely. The late '90s/early '00s Pokemon Boom brought us many cheap cash-ins, so of course it spawned one of the cheapest cash-ins of all time: a cheesy Christmas album! Is it truly the reason for the season? There's only one way to find out! On this episode of Retronauts, join Bob Mackey and Henry Gilbert as they explore the magic and wonder of 2001's Pokemon Christmas Blast, and ponder over the supposed popularity of Stantler.
24/12/191h 19m

Retronauts Episode 267: The Holy Grails of Collecting

Hide your wallets: Jeremy Parish, Bob Mackey, Chris Kohler, and Steve Lin discuss the pricing perils, pitfalls, and occasional perfidy surrounding the rarest/costliest/most non-existent video game collectibles in history.
23/12/191h 41m

Retronauts Episode 266: The Empire Strikes Back

Just in time for the "conclusion" of the Star Wars saga (sure, whatever), take a look back at the franchise's cinematic high point (and all the related games) with Jeremy Parish, Benj Edwards, Ben Elgin, and Chris Sims.
16/12/191h 21m

Retronauts Episode 265: The Messenger

Take a look into the genesis, classic inspirations, and development of Sabotage Games' double-retro indie hit The Messenger as Jeremy Parish speaks to creators Thierry Boulanger and Martin Brouard.
14/12/1950m 47s

Retronauts Episode 264: PAX West 2019 - The Dreamcast 20th Anniversary Necromancy Jam

Two decades ago, Sega summoned into the world the mightiest of its consoles: The Dreamcast. And then, almost as quickly, it took the poor thing into the woods out back and ran it through proverbial the wood chipper. Dreamcast died too young, but its sudden demise wasn’t the end. We pick up the story 20 years later, exploring the ways in which Dreamcast represented Sega’s spirit at its finest and how its legacy persists even today. Panelists: Jeremy Parish, Morgan Shaver, Mike Drucker. Originally recorded September 2, 2019 at PAX West.
09/12/191h 4m

Retronauts Episode 263: Donkey Kong

We put together a classic Retronauts lineup (Jeremy Parish, Bob Mackey, Ray Barnholt, and Chris Kohler) to discuss the history of an all-time arcade classic: Donkey Kong. (And also its lesser ’80s sequels.)
02/12/191h 42m

Retronauts Episode 262: PAX West 2019 - Super Metroid Vs. Symphony of the Night

It’s the ultimate metroidvania showdown as we settle once and for all which was truly the greatest, the most ambitious, the most influential work of the genre: Nintendo’s Super Metroid or Konami’s Castlevania: Symphony of the Night? Strong opinions will be expressed! Harsh words may be exchanged! Blood might even be spilled (only to be absorbed by a dhampir ensorcelled by Dark Metamorphosis)! Panelists: Jeremy Parish, Bob Mackey, USgamer's Nadia Oxford, and Mike Drucker. Originally recorded September 2, 2019 at PAX West.
29/11/1951m 51s

Retronauts Episode 261: The MiSTer Revolution

Jeremy speaks to retrogaming curators Artemio and SmokeMonster about their efforts to help preserve and improve the state of classic gaming through projects like MDFourier and MiSTer.
25/11/191h 46m

Retronauts Episode 260: Monkey Island 2: LeChuck's Revenge

Our informal LucasArts miniseries rolls on with another episode exploring the developer's adventure game output! This time, we focus on 1991's Monkey Island 2: LeChuck's Revenge, the second entry in the Monkey Island series, and one that marked the departure of creator Ron Gilbert from LucasArts. Though it only came one year after the original game, LeChuck's Revenge expands on this formative adventure in some big, bold ways, and still remains an incredibly impressive showpiece—in terms of both design and production values—nearly 30 years later. On this episode, join Bob Mackey, Jeremy Parish, and Fangamer's Nina Matsumoto as the crew journeys off to find Big Whoop and discovers the real treasure was the filthy lucre they found along the way.
18/11/191h 37m

Retronauts Episode 259: Limited Run Goes Retro

Jeremy Parish talks to Josh Fairhurst and Douglas Bogart of Limited Run Games about the company's growing line of classic game reissues, and the behind-the-scenes details of selling new retro game releases.
15/11/191h 16m

Retronauts Episode 258: 2009 (It's Retro Now)

Jeremy Parish, Benj Edwards, Chris Sims, and Ben Elgin wrap up some unfinished business by tackling the year that got away: 2009. Yeah, 2009 is retro now. Sorry, we don't make the rules. Actually, wait... we do.
11/11/191h 40m

Retronauts Episode 257: Metal Gear Solid

Jeremy Parish, Bob Mackey, Kat Bailey, and Shane Bettenhausen celebrate Death Stranding by revisiting the game that allowed Hideo Kojima the luxury of spending millions of dollars on name-dropping self-indulgence in the first place: Metal Gear Solid.
04/11/191h 36m

Retronauts Episode 256: Link's Awakening Remake

Over two years ago, we sat down to gush about The Legend of Zelda's underappreciated Game Boy installment, Link's Awakening. And once again, time has made fools of us all, as the Switch remake of this classic game stands as one of Nintendo's biggest fall titles—so it's safe to say Link's Awakening is FULLY appreciated at this point. But does Grezzo's very literal remake improve on the original experience? On this episode, join Bob Mackey, Kat Bailey, and Henry Gilbert as the crew explores this refurbished take on Link's strangest adventure.
01/11/191h 3m

Retronauts Episode 255: Castlevania's Oddballs

Jeremy Parish summons the eldritch forms of Castlevania experts Kurt Kalata, Rob Russo, and Kevin Bunch to discuss the enigma that is... Castlevania games that don't fit into any other specific grouping, like Haunted Castle and Bloodlines. Spooky!
28/10/191h 31m

Retronauts Episode 254: Mega Man 11's Classic Roots

Jeremy Parish, Bob Mackey, and Nadia Oxford get equipped with opinions about the latest entry in the Mega Man series and how it upholds the franchise's lengthy legacy. This one's been in the vaults so long that Mega Man 11 is almost retro now!
21/10/191h 34m

Retronauts Episode 253: Loving Unloved Consoles and How to Play Old Games

Live from Long Island Retro Expo! Jeremy chats with Rob Russo and Kurt Kalata from HG101 about loving unpopular game systems, then muses on the means and philosophy behind playing old games with VGHF's Frank Cifaldi and MLIG's Coury Carlson.
18/10/191h 59m

Retronauts Episode 252: Bloodstained: Ritual of the Night

For a little over a decade, Castlevania keeper Koji Igarashi cut his own path with the famous side-scrolling series by backing away from its traditional hardcore action and platforming, and leaning more towards RPG elements and exploration. The result was what we now know as the "Metroidvania," a genre that thrived for the ten years Igarashi found himself away from the style of game he and his team popularized. But does our current glut of Metroidvanias make his newest creation, Bloodstained: Ritual of the Night feel less special? On this episode, join Bob Mackey, Jeremy Parish, and Imran Khan as the crew explores Igarashi's latest work to find out whether or not it's a total Dragula.
14/10/191h 33m

Come See Retronauts LIVE at Portland Retro Gaming Expo 2019!

We're coming back to the Portland Retro Gaming Expo this year for another live appearance! When: Saturday, October 19 at 9:00pm Where: Auditorium A at the Portland Retro Gaming Expo What: Our latest live panel, "When Celebrities and Video Games Collide!" For more info, check out the official PRGE schedule, or the official website. We hope to see you there!
10/10/1957s

Retronauts Episode 251: Indiana Jones and the Temple of Doom

Retronauts East (Jeremy Parish, Benj Edwards, Chris Sims, and Ben Elgin) returns to the ’30s to evaluate the failings and successes (mostly failings) of Indiana Jones's most Problematic-with-a-capital-P adventure—and its impact on games, of course. Frickin' mine carts....
07/10/191h 13m

Retronauts Episode 250: Loom

As Lucasfilm Games began to refine their philosophy of fairness, designer Brian Moriarty doubled down on this concept with his idea of a video game expressly designed to be completed. This would eventually take the form of Loom, an adventure game far different than anything that would come before or after it. With no inventory, no verbs, and music as your only means of interacting with the world, Loom stands some 30 years later as an interesting evolutionary dead end for the genre. On this episode of Retronauts, join Bob Mackey and Kat Bailey, and Duckfeed.tv's Gary Butterfield as the two explore one of LucasArts' less remembered adventures.
04/10/1941m 15s

Retronauts Episode 249: Roguelikes—The Road to Spelunky

Finishing out our patron request series on roguelike role-playing games, Jeremy Parish, Bob Mackey, Jason Wilson, and John Harris explore latter-day roguelikes and how we got to the weird, wonderful world of Spelunky.
30/09/191h 37m

Retronauts Episode 248: Contra

Jeremy Parish, Bob Mackey, Ray Barnholt, and Shane Bettenhausen use the Konami Code to tackle the challenge of recapping the Contra series, just in time for the latest entry in the franchise.
23/09/191h 40m

Retronauts Episode 247: Classic gaming in Germany

We often talk about the U.S., Japan, and the U.K., but what about the rest of the world? Games journalist and historian Thomas Nickel takes time out of his Tokyo Game Show work to share some insights into the classic gaming experience in Germany.
20/09/1936m 51s

Retronauts Episode 246: Demon's Souls

In the past decade, developer From Software went from making poorly reviewed oddities to being one of the most important developers in our modern era. And it all started with Demon's Souls, a humble, slightly janky game that challenged the new standard of frictionless gameplay in the HD era, and delivered an experience we didn't know we were so hungry for. On this episode of Retronauts, join Bob Mackey, Jeremy's Parish, USgamer's Kat Bailey, and Duckfeed.tv's Gary Butterfield as the crew explores the bleak and endlessly compelling world of Demon's Souls. Listen now, so the world might be mended. So the world might be mended.
16/09/191h 38m

Retronauts Episode 245: Lemmings (With Mike Dailly)

Jeremy Parish teams up with the Retronauts East crew to discuss PC classic puzzle-action game Lemmings before jumping into a one-on-one interview with one of the game's designers, Mike Dailly of DMA Designs.
09/09/1956m 2s

Retronauts Episode 244: The Secret of Monkey Island

Now that Retronauts has transitioned to deep dives of single titles over the past few years, it's about time to focus on a genre we rarely touch: adventure games. That said, this marks the beginning of a limited series where I (Bob) will be covering the entire LucasArts adventure library—one game per episode—hopefully with new and/or rare guests. Since I'm not covering these games in any particular order, there's no better place to start than The Secret of Monkey Island, the release that would define LucasArts' house style for its remaining decade of adventure game output. And there's no better guest than Monkey Island superfan Nina Matsumoto (of FanGamer and Sparks fame), someone who's loved the series since 1990 and even created the cover art for Ron Gilbert's latest adventure game, Thimbleweed Park! So join us as we enter the world of corrosive grog, rubber chickens with pulleys in the middle, and insult sword fighting and jump back in time nearly 30 years to explore a game that launched a much-beloved series.
06/09/191h 15m

Retronauts Episode 243: Final Fantasy VIII

Continuing our journey through the Final Fantasy series, Kat Bailey joins Jeremy Parish and Bob Mackey to talk about what makes Final Fantasy VIII such a weird and wonderful chapter in the series—just in time for the remaster! Just mind the spoilers...
02/09/191h 50m

Retronauts Episode 242: Strider

Jeremy Parish, Bob Mackey, and Shane Bettenhausen paraglide into Kazakh S.S.R. to profess the glory of a game that remains indelibly cool even 30 years later: Capcom's Strider.
26/08/191h 34m

Retronauts Episode 241: The Return of Listener Comments Catch-Up

The curse of the podcaster means we usually have so much to say in our limited time that we often don't have space to let you get a word in edgewise. So, every six months, I (Bob) like to collect comments and questions from the last six months' worth of my episodes—from both the main site and Patreon—and respond to them with a guest. So this week, join me and Jeremy as we respond to your thoughts on Spider-Man games, Reggie Fils-Aime, Kingdom Hearts 3, Sonic the Hedgehog's many voice actors, Stardew Valley, Resident Evil 4, Teenage Mutant Ninja Turtles in the year 1989, and Nester (another mutant, but not a turtle or a teenager). Will YOUR words be read live on the air? Listen now and all will be revealed!
23/08/1940m 53s

Retronauts Episode 240: The Running Man

Just as video game boss fights were becoming more sophisticated, Hollywood gave us 1987's The Running Man, a movie that—whether its writer knew it or not—exists as a 100-minute-long boss rush. Though other big, beefy action movies of the '80s inspired video games more directly, this lower-profile entry in the Schwarzenegger canon might have had an even bigger effect on the way we look at boss fights in general. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and Henry Gilbert as the crew examines this cheesy chunk of social commentary, and the many games it would influence in its wake. It's showtime!
19/08/191h 28m

Retronauts Episode 239: Super Smash Bros.

If you like Smash Bros., you'll be angry about this episode! Jeremy, Chris, Ben, and Benj gather to discuss the classic influences that define Smash Bros. Ultimate, but they get sidetracked and turn what was supposed to be a quick series overview into a full, rambling, off-the-cuff episode that veers wildly beyond what they had prepped and researched for. Whoops!
12/08/191h 30m

Retronauts Episode 238: Nathan McCree on Composing Tomb Raider Tunes

Composer Nathan McCree reminisces about his groundbreaking work creating the soundtrack for Lara Croft's earliest adventures, the challenges in revisiting that material decades later, and... The Spice Girls?!
09/08/1955m 55s

Retronauts Episode 237: X-Wing

By patron request, Jeremy Parish and Bob Mackey recruit Kat Bailey and Jason Wilson to scramble all fighters and mount an unrelenting assault of knowledge against the topic of LucasArts' classic Star Wars sandbox shooter series X-Wing (and TIE Fighter).
05/08/191h 35m

Retronauts Episode 235: Mailbag—New Super Mario, FF Tactics, Gaming Holy Grails

The Retronauts East crew (Jeremy Parish, Benj Edwards, Ben Elgin, and Chris Sims) responds to YOUR letters about episode topics that may or may not have already been published, including New Super Mario Bros. and Final Fantasy Tactics.
02/08/1958m 37s

Retronauts Episode 236: Super Mario Maker

We're living in the era of the gig economy, and now our apartments are hotels, our cars are taxis, and we even have to make Marios ourselves. But that's okay, because Nintendo's Super Mario Maker series has thrived over the past half-decade as not only a celebration of Mario's 2D legacy, but an amazing toolset that lets budding creators put together levels that aren't even in the wildest dreams of Nintendo's top craftsmen. On this episode, join Bob Mackey, Jeremy Parish, Chris Kohler, and Ray Barnholt as the crew explores the finer points of Mario do-it-yourself-ery.
29/07/191h 34m

Retronauts Episode 234: Spider-Man 2 with Jamie Fristrom

The Retronauts East crew looks back at the legacy of beloved superhero classic Spider-Man 2 for PlayStation 2. Then, Jeremy Parish talks to designer/tech lead Jamie Fristrom about the game's creation.
22/07/191h 5m

Retronauts Episode 233: Final Fantasy Tactics

Jeremy Parish, Bob Mackey, Kat Bailey, and Shivam Bhatt equip their Dictionaries and set their Reaction Skills to "Podcast Debate" as they form up into a squad and take on Final Fantasy's all-time greatest spin-off: 1998's Final Fantasy Tactics for PS1.
15/07/191h 49m

Retronauts Episode 232: Nester

Mario might be Nintendo's big-time mascot, but for six years of Nintendo Power, one banana-haired brat served a similar role. In what amounted to one of the first manga series snuck into the hands of American children, Nester existed as the foil to the real-life know-it-all Nintendo rep Howard Phillips, who used his insider info to humiliate a small child through a few dozen very entertaining and expertly drawn installments. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Bill Mudron as the crew explores the brief but notable history of Nester throughout both print and games.
12/07/1954m 21s

Retronauts Episode 231: Kemco-Seika

Jeremy Parish and Anthony Schwader look back at the checkered history of publisher Kemco-Seika—from iffy original works to beloved conversions of computer classics. And lots of Crazy Castles.
08/07/191h 7m

Retronauts Episode 230: Teenage Mutant Ninja Turtles in 1989

Before the launch of the go-go '90s, a certain green foursome closed out the decade with a bang. Though the Teenage Mutant Ninja Turtles entered the comic book world in 1984 and debuted on television in 1987, 1989 belonged to the Turtles, with weekday cartoon episodes, a movie in the works, and, at long last, a chance to be the Ninja Turtles in both console and arcade forms. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Ray Barnholt (check out his issue of SCROLL on the TMNT games) as the crew goes sewer surfin' through the tail-end of the Reagan Decade in search of Pizza Power.
01/07/191h 25m

Retronauts Episode 229: Retrotainment on Creating Modern NES Games

Tim Hartman and Greg Caldwell from Retrotainment talk to Jeremy Parish about the art and science of creating brand-new NES games such as Full Quiet.
28/06/1930m 2s

Retronauts Episode 228: Console Launch Lineups

By patron request, Jeremy Parish and Bob Mackey revisit the topic of classic console launch lineups from Atari 2600 to Super NES with Chris Kohler and Steve Lin. How did these first games speak to their systems—and to the state of gaming at the time?
24/06/191h 45m

Retronauts Episode 227: Console Roguelikes through Mystery Dungeon

The second part of our journey into roguelike history sees experts Jason Wilson and John Harris join Bob Mackey and Jeremy Parish to explore the protoplasmic origins of the genre's console renditions through the near-perfection of Shiren the Wanderer.
17/06/191h 47m

Retronauts Episode 226: Aladdin Games

Now that Disney's live-action Aladdin movie is out, we finally have a great excuse to jump back in time 25 years to examine the animated version of that property—one that was oddly important to the 16-bit console wars. Virgin Interactive's Genesis game mostly overshadowed Capcom's SNES interpretation thanks to some still-impressive technical tricks, but the conventional wisdom about the Sega version being superior might not hold together 2.5 decades later. On this episode of Retronauts, join Bob Mackey and Henry Gilbert as they explore the Aladdin games of the past to find out which one is the true diamond in the rough.
14/06/191h 0m

Retronauts Episode 225: Resident Evil 4

Resident Evil 4 has quietly been one of the most influential games of the past 20 years, and now that a shiny new port is available on the Nintendo Switch, there's never been a better time to dig into the game that redefined the third-person shooter genre. Capcom took an incredible risk by throwing out nearly everything that defined the series for its fourth iteration, and even though it took four attempts to get things right, Resident Evil 4 remains an intensely playable experience nearly 15 years later. On this episode, join Bob Mackey, Jeremy Parish, and Zachary Ryan as the crew dives into the action game that reshaped "survival horror."
10/06/191h 25m

Retronauts Episode 224: Virtual Boy Revisited

Jeremy Parish, Bob Mackey, Caitlin Oliver, and Brian Clark convene to discuss Nintendo's least-successful console ever: The benighted Virtual Boy. And it's not as dire a discussion as you might expect—in fact, you might even call us fans.
03/06/191h 15m

Retronauts Episode 223: Epoch's Game Pocket Computer

Jeremy Parish and Bob Mackey consult with handheld connoisseur Alex "kraeman" Forsyth about the impressive portable system that beat Game Boy to the punch by five years: The Epoch Game Pocket Computer.
31/05/1927m 54s

Retronauts Episode 222: Sonic Mania's Classic Roots

Jeremy Parish, Bob Mackey, Ray Barnholt, and Caty McCarthy look to the present to talk about a game that succeeds by looking to the past: Sega's 2017 hit Sonic Mania. See, we CAN say nice things about Sonic.
27/05/191h 26m

Retronauts Episode 221: Alien

The last survivors of the Nostromo—Jeremy Parish, Benj Edwards, Chris Sims, and Ben Elgin—transmit from deep space to pay tribute to Ridley Scott's film Alien and its influence on pop culture and video games.
20/05/191h 18m

Retronauts Episode 220: A Podcast About Podcasting

This time on Retronauts, we're talking about something that's rarely a featured topic on the show: ourselves! On this special Friday installment, Gary Butterfield and Kole Ross of the Duckfeed.tv network join us in our Midwest Gaming Classic hotel room to discuss the wild and woolly world of being a self-employed podcaster. Is it exciting and exotic, with danger around every corner? Or fairly straightforward, with a lot of staring at a computer screen while concocting elaborate excuses to leave the house? We think you'll find the answer is somewhere in the middle.
17/05/1959m 18s

Retronauts Episode 219: Classic console hardware design, Pt. 1

Jeremy Parish, Bob Mackey, and Flip Grip design engineer Mike Choi talk about the most beautiful and memorable game console designs through the years. Even though podcasts, uh, aren't exactly a visual medium.
13/05/191h 31m

Retronauts Episode 218: Rental stores

Jeremy Parish, Bob Mackey, and James Eldred reminisce about the halcyon days before digital distribution and demo discs... back when we had bike over to the video store so we could rent games we wanted to try out.
06/05/191h 10m

Retronauts Episode 217: Game Boy at Midwest Gaming Classic

Live! Jeremy Parish, Bob Mackey, Chris Kohler, and Caitlin Oliver discuss the Game Boy's 30-year legacy. Then Jeremy and Bob talk up the magic of Mindware's Heiankyo Alien in an impromptu chat recorded bootleg-style. [Art: Cassie Hart Kelly]
03/05/191h 5m

Retronauts Episode 216: Stardew Valley

This time around, we're shining the spotlight on another newer game that, like Shovel Knight, feels like the platonic ideal of a specific retro experience. If you ever liked Harvest Moon, still like Harvest Moon, or fell off the series years ago, Stardew Valley is the game for you: it takes the fundamentals of Natsume's storied farming sim, sands off its many rough edges, and expands on the important parts in a meaningful way, all while having a personality of its own. This week on Retronauts, join Bob Mackey, Kat Bailey, and Kallie Plagge as the crew explores the cute and highly addictive world of Stardew Valley.
29/04/191h 37m

Retronauts Episode 215: Hayao Miyazaki's Nausicäa

By patron request, Wes Fenlon and Henry Gilbert join Jeremy Parish and Bob Mackey go a little buggy as they explore the history and influence of Hayao Miyazaki's manga and anime classic Nausicäa of the Valley of Wind
22/04/191h 40m

Retronauts Episode 214: The Many Voices of Sonic the Hedgehog

With the Sonic the Hedgehog live-action movie just around the corner, there's never been a better time to look back on all the actors who once brought life to Sega's little blue speed rat. Though improv master Ben Schwartz will play Sonic in the sure-to-be-great film, he's just the latest in a long line of actors—in both America and Japan—who convinced all of us that a hedgehog could speak. On this episode of Retronauts, join Bob Mackey and Henry Gilbert as they trace the surprisingly deep history of Sonic thespians. Plus: Larry King in the role he was born to play!
19/04/1957m 16s

Retronauts Episode 213: Game Boy

Jeremy Parish, Bob Mackey, Ray Barnholt, and Jared Petty look back at 30 years of Game Boy. The memories! The classics! The music! The inevitable eyestrain from trying to play games in the dark in the backseat of a car!
15/04/191h 49m

Retronauts Episode 212: Namco's Arcade History, Pt. 3

The Retronauts East crew continues their ongoing survey of Namco's legendary arcade output through the ’80s, tackling classics like Rolling Thunder and Pac-Mania as well as obscurities like Marchen Maze.
08/04/191h 44m

Retronauts Episode 211: A Conversation with Rebecca Heineman

Legendary game programmer Rebecca Heineman discusses her journey to becoming a game developer, her most interesting projects through the years, and what comes next.
05/04/1958m 40s

Retronauts Episode 210: Kingdom Hearts 3

Have we really never done an episode on Kingdom Hearts? Well, it's surprisingly old, and now that the long-awaited third game finally exists, there's never been a better time. This long-running Square franchise has a history as long and complicated as its plot, and we dedicate the first half of this episode to discussing the origins of Kingdom Hearts and just where it's been going for nearly two decades. Then, on the other side, we take on Kingdom Hearts 3: a very new game that still feels remarkably old in good and bad ways, and one that refuses to be anything but itself. This week, join Bob Mackey, Jeremy Parish, Henry Gilbert, and USgamer's Caty McCarthy as the crew straps into their gummi ships to fly the friendly skies of Kingdom Hearts. This is one episode where we're not a-hyuckin' around.
01/04/191h 35m

Retronauts Episode 209: Final Fantasy VII, Pt. 2

Jeremy Parish and Bob Mackey finally leave Midgar to explore the remainder of Final Fantasy VII with the help of their fellow party members, Chris Kohler and Kat Bailey.
25/03/191h 40m

Retronauts Episode 208: Goodbye, Reggie Fils-Aime

On April 15, 2019, Nintendo of America President Reggie Fils-Aime will step down from his role, bringing about an end to an era. But who was Reggie, and why was his tenure at Nintendo so unique? On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and Henry Gilbert as the crew examines the life and times of Reggie Fils-Aime during Nintendo's highest highs and lowest lows.
22/03/1955m 41s

Retronauts Episode 207: Capcom's Disney Afternoon

East meets West, and then some! Jeremy Parish and Chris Sims (east) meet with Bob Mackey and Nina M. (west) to talk about the franchise that brings people of all coasts together: Capcom's Disney games for NES.
18/03/191h 35m

Retronauts Episode 206: Final Fantasy VII, Pt. 1

Jeremy Parish and Bob Mackey once again meet with Chris Kohler and Kat Bailey to deep-dive their way through the history of Final Fantasy. This time they've hit the Big One: Final Fantasy VII, a game SO monumental in impact it's a two-episode discussion.
11/03/191h 50m

Retronauts Episode 205: Katamari Damacy

Jeremy Parish and Bob Mackey roll up Benj Edwards and Ben Elgin into an ever-growing ball of garba—errr, that is, an ever-growing podcast retrospective about Namco's delightful trash-gathering simulation Katamari Damacy.
08/03/191h 8m

Retronauts Episode 204: Spider-Man Games Part 2

We left you hanging for over a year after our first exploration of Spider-Man games (episode 135), and now we're back to see what the world of polygons held for Marvel's arachnid hero. Spidey had quite a bit of video game history between his 2000 self-titled game and his... 2018 self-titled game, and we're here to comb through the webs of the past to see if there's anything worth salvaging. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Jeremy Parish as the crew activates their Spider-Sense to figure out which of Spidey's past interactive adventures should be gently shooed out the front door, and which should be swatted with a rolled-up newspaper.
04/03/191h 36m

Retronauts Episode 203: A Tale of Two Tribes

Jeremy Parish talks to Martijn Reuvers and Collin van Ginckel about the history of their development studio, Two Tribes, a company that bluffed its way into existence in the sunset days of Game Boy and became indie game pioneers with Toki Tori and Rive.
01/03/191h 53m

Retronauts Episode 203: A Tale of Two Tribes

Jeremy Parish talks to Martijn Reuvers and Collin van Ginckel about the history of their development studio, Two Tribes, a company that bluffed its way into existence in the sunset days of Game Boy and became indie game pioneers with Toki Tori and Rive.
25/02/191h 56m

Retronauts Episode 202: Listener Comments Catch-Up

It's been six months since Bob's last listener comments episode, and plenty of feedback has built up since then, practically screaming to be read live on the air! And in this episode, Bob and guest Henry Gilbert will be doing just that: reading and responding to various questions and comments (left on the Patreon and Retronauts dot com) on topics as varied as BioShock, Pokemon, Wario Ware, the PlayStation 2, and more! Plus: A song about Lou Albano that may surprise you.
03/03/191h 11m

Retronauts Episode 202: Listener Comments Catch-Up

It's been six months since Bob's last listener comments episode, and plenty of feedback has built up since then, practically screaming to be read live on the air! And in this episode, Bob and guest Henry Gilbert will be doing just that: reading and responding to various questions and comments (left on the Patreon and Retronauts dot com) on topics as varied as BioShock, Pokemon, Wario Ware, the PlayStation 2, and more! Plus: A song about Lou Albano that may surprise you.
22/02/191h 13m

Retronauts Episode 201: First Encounters

Jeremy Parish, Bob Mackey, Nadia Oxford, and Kallie Plagge look back at some the greatest publishers of all time and the games that helped define them in our eyes. From Donkey Kong and Mario Bros. to The Sims and Halo, it's an episode chock-full of meet-cutes!
18/02/191h 34m

Retronauts Episode 200: The 2019 Years-in-Review Revue, Pt. II

Continued from episode 191! The whole Retronauts East gang gathers once again to complete their look back at the years that have come before—the most notable gaming (and pop culture) events of 1989 and 1999.
11/02/191h 51m

Retronauts Episode 199: Nintendo's Stairway to Rhythm Heaven

Live from MAGfest 2019! Jeremy Parish, Bob Mackey, and Chris Sims explore the musical legacy of Nintendo R&D1 from Donkey Kong to the grand culmination of the studio's love for brilliant music and sound design: Rhythm Heaven. Special thanks to Trey Johnson for an assist with the audio!
08/02/1950m 53s

Retronauts Episode 198: Dragon Quest XI

Every once in a while, we like to focus our attention on (gasp!) modern games to see how well they've stuck to tradition over the passing decades. And there's no series more traditional than Dragon Quest, which still plays pretty close to how it did 30-some years ago. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and Henry Gilbert as the crew takes a look at how Dragon Quest XI--the newest entry in the series--thoroughly modernizes its many old-school qualities for one of the best installments of the series to date.
04/02/191h 34m

Retronauts Episode 197: Konami on MSX

Kurt Kalata and Rob Russo of Hardcore Gaming 101 join Jeremy Parish to explore the alternate reality version of Konami's legendary run of NES games: Their extensive MSX home computer library. From Metal Gear to Nemesis, it's all familiar, and yet... not.
28/01/191h 20m

Retronauts Episode 196: Princess Tomato in the Salad Kingdom

You've heard of Hudson's Adventure Island, but how about Hudson's adventure games? Though the developer was mostly known for platforming and bomber men, in their pre-console-development years, Hudson cashed in on the adventure game craze. And one remnant from this era managed to sneak over to American shores: the NES port of Princess Tomato in the Salad Kingdom. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Nina Matsumoto, and Chris Sims as the crew ponders this clunky-but-charming vegetarian adventure.
25/01/191h 6m

Retronauts Episode 195: A History of Game Piracy

Chris Kohler joins Jeremy Parish and Bob Mackey to tackle the topic of piracy. It's not the same thing as emulation! But it's closely related? And it's bad! But it's important, good, and essential to game preservation!? There's a lot to unpack this week!
21/01/191h 39m

Retronauts Episode 194: Brian Fargo on Wasteland, Fallout, and The Bard's Tale

Interplay and InXile boss Brian Fargo offers fresh insights into his pioneering work with role-playing games like The Bard's Tale, Wasteland, and Fallout.
14/01/191h 15m

Retronauts Episode 193: Mark Turmell on NBA Jam & NEMO

In an episode that's nearly retro itself, we go back to GDC 2018 for an interview with Zynga's Mark Turmell on his historic work, including NBA Jam, NFL Blitz, Hasbro's failed NEMO console, and the spiritual connection between arcade and mobile gaming.
11/01/191h 1m

Retronauts Episode 192: WarioWare

Wario started out as literally the anti-Mario, and his platforming series did a great job of playing with the tropes of the genre. But in 2003, Wario would have a much bigger task: subverting the ongoing trend of bloated game design with sheer minimalism and absurdism. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Ray Barnholt, and Henry Gilbert as the crew examines the subversive brilliance of WarioWare series on its 15th birthday.
08/01/191h 44m

Retronauts Episode 191: The 2019 Years-in-Review Revue, Pt. I

The whole East gang's here: Ben, Benj, AND Chris join Jeremy for the traditional New Year's look back at 10/20/30/40 and even 50 (!) years ago. Naturally, the usual Retronauts East banter and digressions take the whole thing so far off track we only get halfway through our planned discussion this time through. See you for the follow-up in 2019!
31/12/181h 56m

Retronauts Episode 190: Holiday Special 2018 - Pokemon's "Holiday Hi-Jynx"

It's that time of the year again: when listeners brave the harsh climates, territorial wolves, and malfunctioning home security devices for a chance to visit the Retronauts Holiday Cabin in parts unknown. And, just like in past years, we'll be using this holiday getaway as a good excuse to discuss a video game-related Christmas cartoon. For 2018, we set our sights on the long-running Pokemon cartoon's first Xmas adventure: "Holiday Hi-Jynx." Along with featuring perhaps the most controversial Pokemon, this episode carries a pretty interesting history--one that goes back to the anime series' lowest moment ever. So grab yourself a warm cup of whatever, find a corner to hide away from your family, and join us for this very Japanese tour of the holiday season.
28/12/181h 15m

Retronauts Episode 189: Neon Genesis Evangelion

You mustn't run away… from this episode! Classic sci-fi anime Neon Genesis Evangelion is coming to Netflix soon, and Wes Fenlon and Henry Gilbert join Jeremy Parish and Bob Mackey to explore the show, its legacy, and (of course) its video game tie-ins.
24/12/181h 39m

Retronauts Episode 188: Netflix's Castlevania with Adi Shankar & Zillion with Funimation

An animated feature double feature! First, Funimation walks us through the decades-overdue English version of Sega tie-in anime Zillion. Then, Netflix's Castlevania creator Adi Shankar talks about indie games and preserving Belmont lore for television.
17/12/181h 27m

Retronauts Episode 187: Drill Dozer

After Pokemon took off in a huge way, developer Game Freak didn't exactly have the time or incentive to dabble outside of their cash cow. But all that changed in 2006, when they created Drill Dozer: a fun, compact little game built entirely around the concept of drilling. Unfortunately, Drill Dozer's release on the Game Boy Advance well into the DS's lifespan means very few people got a chance to experience Game Freak's inventive platformer. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, Nick Daniel, and Chris Daniel as the crew explores Drill Dozer and ponders whether or not drilling truly is horizontal digging.
14/12/1847m 14s

Retronauts Episode 186: Inside SNK's Archives

SNK 40th Anniversary Collection producer Frank Cifaldi walks us through the process of creating a definitive playable historic record of SNK's decades-old pre-Neo•Geo catalog.
10/12/1858m 26s

Retronauts Episode 185: The Music of PlayStation 1

Shane Bettenhausen joins Jeremy Parish, Bob Mackey, and a plethora of Retronauts listeners to enthuse about the games that took advantage of Sony PlayStation's groundbreaking audio capabilities by including bangin' soundtracks.
03/12/181h 38m

Retronauts Episode 184: PC Roguelikes

By patron request, we delve into the cryptic history of what might be the world's most complex genre: PC roguelikes. Genre aficionado Steve Tramer walks Bob and Jeremy through the unforeseen consequences of Rogue, Nethack, Dwarf Fortress, and more!
26/11/181h 42m

Retronauts Episode 183: SNK's 40th, Pt. 1

Retronauts contributor and SNK ultra-fan D. Feit joins Jeremy Parish for a casual conversation about the games of SNK's 40th Anniversary Collection for Switch—the first in a two-part exploration of this landmark anthology!
19/11/181h 47m

Retronauts Episode 182: SEGA Genesis 30th - Expert Mode

Ken Horowitz from Sega-16.com joins Jeremy to offer some perspective on SEGA's 30-year-old console from someone who's been on the front lines with it nearly from the beginning, in this side story to our recent Genesis anniversary tribute.
16/11/1853m 21s

Retronauts Episode 181 - Dragon Ball/Sailor Moon Games

Ah, Dragon Ball and Sailor Moon: The twin jewels of '90s anime. Though many series have surpassed these two in longevity and popularity, these anime titans hold sole responsibility for getting so many Americans into anime during the late 90s, when Japanese animation wasn't so commonplace in our country. And, of course, when you have two properties so huge and influential, you're gonna see a whole bunch of video game adaptations. On this episode of Retronauts, GameSpot's Sam Leichtamer and Kallie Plagge join Bob and Jeremy to explore these anime mega-hits and the many games they spawned. Listen now, or in the name of the moon, we'll send you to another dimension!
12/11/181h 57m

Retronauts Episode 180: SEGA Genesis Turns 30

Jeremy Parish, Benj Edwards, Chris Sims, and a host of Retronauts listeners recount the best moments and memories of SEGA's 16-bit Genesis on the occasion of the console's 30th birthday.
05/11/181h 45m

Retronauts Episode 179: Luigi's Mansion

Hey, this game really SUCKS! But only because it's supposed to. This week on Retronauts, we jump back to the ancient year of 2001 to dig deep into Luigi's Mansion: the GameCube launch title that underwhelmed at the time, but really holds up today. And, thanks to a new 3DS port, it's more playable than ever before! On this episode, join Bob Mackey and Henry Gilbert as they shine their flashlights all over Luigi's first adventures in the paranormal.
02/11/181h 19m

Retronauts Episode 178: Remakes, Reboots, and Reinventions

Jeremy Parish and Bob Mackey talk to USgamer's Caty McCarthy and Polygon's Matt Leone about modern-day takes on classic series--their history, the best and worst of them, and whether or not they're even necessary.
29/10/181h 44m

Retronauts Episode 177: Double Dragon

Jeremy Parish teams up with HG101's Kurt Kalata and Rob Russo to take on the violent, deadly history of the Double Dragon franchise (and hopefully save Marion in the process).
29/10/181h 52m

Retronauts Episode 176: G.I. Joe

America's daring, highly trained special podcasting force of Jeremy Parish, Benj Edwards, and Chris Sims take on G.I. Joe, the ruthless comics/toy/games franchise that ruled the world during the ’80s.
29/10/181h 39m

Retronauts Episode 175: Chrono Trigger

Jeremy Parish and Bob Mackey travel back (and forward) in time with Kat Bailey and Chris Kohler to revisit one of the greatest RPGs of all time: Final Fantasy and Dragon Quest mash-up Chrono Trigger.
29/10/181h 57m

Retronauts Episode 174: Dylan Cuthbert's Road to Star Fox

Jeremy drops by the offices of Q-Games to speak to Dylan Cuthbert (and Mark Lentz) about the early days of gaming and how tinkering with Game Boy hardware led to the creation of the first true 3D game on Super NES, Star Fox.
29/10/181h 34m

Retronauts Episode 173: The Many Voices of Mario

When Mario debuted in 1981's Donkey Kong, he entered a gaming landscape devoid of voice acting, so Nintendo never stopped to think, "Hey, what's this little guy supposed to sound like?" Over the years, though, as Mario entered the world of cartoons, live-action TV shows, and movies, someone had to sit down and decide on the voice of this formerly voiceless character. And decide they did! On this episode of Retronauts, join Bob Mackey and Henry Gilbert as they explore the many voices of Mario, and trace the roots of his current, Nintendo-approved vocal interpretation. Mama mia!
29/10/181h 7m

Retronauts Episode 172: PlayStation 2

We at Retronauts regret to inform you once again that something is very old. (Hey, we're just doing our job.) That's right: The PlayStation 2 turns 18 this month, and to celebrate its passage into adulthood we've put together two whole hours of podcasting fun about Sony's market-dominating beast of a console. Just how important was DVD support? And will any console ever outsell the PS2? On this podcast, Bob Mackey, Jeremy Parish, Henry Gilbert, and Matthew Jay rev up their Emotion Engines and attempt to describe just how indescribably huge Sony's sequel system was in its heyday. [Note: All of the music in this episode is from the PlayStation 2 game Shadow Hearts: Covenant.]
29/10/181h 57m

Retronauts Episode 171: Namco's arcade history, part 2

The Retronauts East survey of Namco's arcade legacy continues! Jeremy, Benj, and Chris tackle the coin-op doldrums of 1983-1985 while dreaming of more interesting days to come.
29/10/181h 33m

Retronauts Episode 170: Iron Man

To mark the 10th anniversary of the movie that changed the face of modern cinema (for better or worse), Jeremy talks Iron Man—the character, the games, and the weird lack of games—with comics expert Chris Sims and long-time Iron Man superfan Benj Edwards. Also this episode: The end of "Micros"! Now the biweekly Friday episode will just be plain ol' "Retronauts," whatever their length. Because this week's 80-minute podcast sure doesn't look so "micro" to us...
21/09/181h 21m

Retronauts Episode 169: Dragon Quest I & II

Jeremy and Bob go international to examine the origins of the world's most influential console RPG series. First, we stop in Nagoya to talk Dragon Quest with Alex Fraioli. Then, USgamer's Nadia Oxford beams in from Canada to lament the cruelty of DQII.
17/09/181h 39m

Retronauts Episode 168: SEGA's Arcade History - The Finale

The end is nigh! Sort of. Jeremy, Ben, and Benj return to look one last time at SEGA's classic arcade legacy, exploring their coin-on megabits of the late ’90s. From Virtua Fighter 3 to Crazy Taxi, it's like crib notes for the Dreamcast era...
11/09/181h 55m

Retronauts Micro 95: Mailbag - Final Fantasy VII, Dragon Quest, and more

Nadia Oxford dials in to swap listener mail submissions with Bob and Jeremy for episodes we've recorded but not yet published. Get a preview of things to come in the weeks ahead with community opinions on Dragon Quest, Final Fantasy VII, and more!
07/09/1845m 30s

Retronauts Episode 167: Super Mario Oddities - Mario Bros., Wrecking Crew, Lost Levels

Ray Barnholt and Henry Gilbert join Bob and Jeremy to talk about the OTHER Super Mario Bros. 2—plus, we fill in the 8-bit Mario gaps we've never touched on before. Call Foreman Spike, 'cause we're the Wrecking Crew, baby.
07/09/181h 53m

Retronauts Episode 166: Chasm - Making a Modern Metroidvania

Jeremy talks to Chasm's James Petruzzi about creating the best IGA-vania style exploratory platformer in a decade, along with the challenges of meeting modern player expectations with a game built so clearly in the classic spirit of Symphony of the Night.
07/09/181h 55m

Retronauts Micro 94: Tron

Greetings, programs! Anthony Schwader of the Game & Movie podcast joins Jeremy to discuss games about a movie about games: Disney's Tron, and all its tie-in video game creations.
07/09/181h 15m

Retronauts Episode 165: The Bard's Tale

It's a double dose of bardy delight! First, Jason Wilson and Rowan Kaiser join Jeremy and Bob in the studio to talk about the importance of Interplay's The Bard's Tale. Then, designer Michael Cranford regales us with the saga of its creation.
07/09/181h 26m

Retronauts Episode 164: Online Pioneer Days & Mailbag

A potpourri of topics this week as Ben Elgin and Benj Edwards talk Jeremy through the early days of dial-up gaming and BBS madness. Then, Shivam Bhatt and Bob help tackle a long-overdue listener mailbag.
07/09/181h 52m

Retronauts Micro 93: Sega Pico

In 1994, Sega released the Pico: a cute little purple-and-teal suitcase that ran on Genesis hardware and promised to enhance young minds rather than rot them. While it was a neat little piece of tech at the time, America didn't take as kindly to the Pico as Japan did--though Sega's little "learning computer" managed to touch a few tiny lives before it disappeared with only 20 releases to its name. On this episode of Retronauts Micro, join Bob Mackey, Henry Gilbert, and Pico enthusiast Sam Leichtamer (of GameSpot) as the crew explores the computer that thinks it's a toy.
07/09/1850m 52s

Retronauts Episode 163: BioShock

Back in 2007, Irrational Games wowed the world with BioShock, an FPS experience that bridged the gap between PC and console games with its role as the "thinking man's shooter." With 2013's Infinite closing the book on the series—and Irrational Games as a whole—and still no new Ken Levine game to speak of, there's never been a better time to revisit the recent past and a game that really kicked the HD generation into high gear. On this episode, join Bob Mackey, Jeremy Parish, and Gary Butterfield as the crew dives deep into BioShock and decides if the world of Rapture is just as enthralling as it was over a decade ago. Now, would you kindly leave us a five-star review on the iTunes Music Store?
07/09/181h 53m

Retronauts Episode 162: Wizardry - Podcast Chat of the Mad Overlord

Jeremy talks to Wizardry programmer Robert Woodhead about the history and inspirations behind his influential all-time role-playing classic.
07/09/181h 46m

Retronauts Micro 92: Raiders of the Lost Ark

Jeremy, Chris, and Benj take a wildly disorganized (one might say "postmodern") journey through the original adventure of Indiana Jones... and eventually remember to touch on the games based on the film, too.
07/09/181h 11m

Retronauts Episode 161: Super Mario Bros. 2

We celebrate five years of rebooted Retronauts by getting the original band back together! Ray Barnholt and Dr. Sparkle return to discuss Mario Madness: The U.S. version of Super Mario Bros.
07/09/181h 38m

Retronauts Episode 160: Memoirs of a Game Counselor

Jeremy chats with 17-Bit Studios boss Jake Kazdal about the road he traveled from working an NES-era Nintendo game counselor to collaborating on SEGA classics like Rez to running his own game development studio in Japan.
07/09/181h 32m

Retronauts Micro 91: Listener Comments Revue

For this Retronauts Micro, we're going for a community-focused approach as we respond to YOUR comments about Bob's latest round of episodes! This week, join Bob Mackey, Henry Gilbert, and Matthew Jay as the crew fields responses to previous Retronauts installments about video game ads, the Nintendo GameCube, Doom, television games, and Spider-Man games. All this, and a close examination of a video where Stan Lee excoriates Todd McFarlane and Rob Liefeld! Could you ask for anything more?
07/09/181h 0m

Retronauts Episode 159: Metal Gear Solid 3: Snake Eater

In 2004, Hideo Kojima restored his famous series' reputation with Metal Gear Solid 3: Snake Eater. This third entry in the Metal Gear Solid series eschewed the excessively meta approach of the previous sequel for a James Bond-ish romp in an entirely new setting that still provided plenty of convoluted--and incredibly amusing--twists and turns. The result is a modern classic that's brimming over with so many great, unique ideas, we barely have time to scratch the surface in 90 minutes! On this episode, join Bob Mackey, Jeremy Parish, Mikel Reparaz, and Wes Fenlon as the crew takes a closer look at Metal Gear Solid 3 under the survival viewer.
07/09/181h 42m

Retronauts Episode 158: Ranma 1/2

Travel back in time to Midwest Gaming Classic, when Jeremy, Bob, and guest Caitlin Oliver (@sacaitlin) traveled even further back in time to the ’90s and the wild world of gender-bending anime Ranma 1/2... and all the games based on the series.
07/09/181h 38m

Retronauts Micro 90: The King of Kong reconsidered

With the recent news that former Donkey Kong champion Billy Mitchell has had his score records revoked, Jeremy, Chris, and Benj look back at King of Kong, the documentary that chronicled his attempt to defend his records and painted him as a villain.
07/09/1855m 39s

Retronauts Episode 157: Metroidvania: The finale

Jeremy, Benj, and Chris bring their multi-episode history of metroidvania games to a conclusion with a look at the genre's resurgence on Game Boy Advance and its new lease on life thanks to plucky indie gaming upstarts. Now, on to New Game +…
07/09/181h 50m

Retronauts Episode 156: Ultima feat. Richard Garriott

It's a double dose of Ultima! First, Jeremy and Bob chat with Jason Wilson and Rowan Kaiser from Gamesbeat to explore the RPG series' legacy, then Richard Garriott (Lord British himself) shares anecdotes about the origins and evolution of the games.
07/09/181h 48m

Retronauts Micro 89: The History of Video Game Ads Part II

We're back with our follow-up to Retronauts Micro 87, which dives even deeper into the history of video game advertising. This time around, we leap from the "Have you played Atari today?" era of TV spots to the brilliant-but-now-amusing way Nintendo carefully worked around Americans' anxiety about video games with their focus on R.O.B. And, unfortunately, this era also sees basically everyone but boys being phased out of the marketing--a decision that had some pretty big effects we're still feeling today. On this episode, join Bob Mackey, Jeremy Parish, Matthew Jay, and Henry Gilbert as the crew once again laughs at and learns from the history of video game ads. (Sadly, no George Plimpton this time.)
07/09/1859m 11s

Retronauts Episode 155: Nintendo GameCube

Nintendo followed up the modest success of the N64 with the GameCube: A small, sleek little system devoted solely to playing games. But in an era where the PlayStation 2's exclusives, backwards compatibility, and DVD playback features obliterated the competition, Nintendo found their nice little piece of hardware unable to gain any true traction. On this episode of Retronauts, join Bob Mackey, Kat Bailey, Jeremy Parish and Dave Rudden as the crew explores the console best known as "half of a Wii but without the duct tape:" the Nintendo GameCube.
07/09/181h 55m

Retronauts Episode 154: SEGA special - Phantasy Star Interview - After Burner II - Space Harrier - Streets of Rage 3

All SEGA, all the time! First, a chat with Phantasy Star designers Rieko Kodama and Toru Yoshida. Then, an in-depth look at DataDiscs' releases of the classic OSTs for After Burner II, Space Harrier, and Streets of Rage 3. Special thanks to Alex Aniel!
07/09/181h 30m

Retronauts Micro 88: Lumines (feat. Tetsuya Mizuguchi)

Jeremy follows up on last year's interview with Enhance Games boss and all-around video game design savant Tetsuya Mizuguchi, this time exploring the origins of musical PSP puzzle masterpiece Lumines. Just in time for the new remaster!
07/09/1837m 29s

Retronauts Episode 153: Suikoden I & II

Jeremy and Bob discuss the greatness of Konami's first two Suikoden RPGs, yet fail to acquire all 108 Stars of Destiny (all we recruited were Shane Bettenhausen and Shivam Bhatt). Plus: Remembering Retronauts contributor Andrew Fitch.
07/09/181h 48m

Retronauts Episode 152: Star Wars

Play this show before you go-go In case you're planning on seeing "Solo" Jeremy, Ben, and Chris talk about the original Star Wars and the games based on it. Just the original Star Wars. None of these newfangled prequels or sequels!
07/09/181h 39m

Retronauts Micro 87: The History of Video Game Ads Part I

Whether you like it or not, advertising is everywhere, and it's always been everywhere--which is why the jingle for some now-nonexistent product has likely obliterated some important memory in your brain. And video games, being a product that's sold for money, have never been a stranger to advertising. On this first part of a two-part series, join Bob Mackey, Jeremy Parish, Matthew Jay, and Henry Gilbert as the crew explores the earliest days of video game ads, as well as the many baffling celebrity endorsements of the time. Mr. Intellivision would approve!
07/09/1852m 39s

Retronauts Episode 151: Sonic Adventure 2

When Sega made their first true leap into polygonal gaming with the incredibly rushed Sonic Adventure, they delivered a fascinating and ambitious mess. Thankfully, the inevitable sequel saw Sonic Team working with more time, resources, and expertise, making it a much more polished game... but one that still has its share of problems. On this episode of Retronauts, join Bob Mackey, Henry Gilbert, and Michal (@Miexriir on Twitter) as the crew digs into Sonic's sophomore stab into the world of 3D gaming.
07/09/181h 29m

Retronauts Episode 150: Atari: The 7800 and the raw deal

A two-parter from Midwest Gaming Classic 2018. First, Kevin Bunch and Brian Clark talk the history of Atari 7800 with Jeremy. Then, as a backup, Marty Goldberg (and Bob!) join Jeremy and Kevin to explain how the Atari Crash wasn't totally Atari's fault.
07/09/182h 2m

Retronauts Micro 86: Night Trap

Recorded live at Super Famicon in Greensboro NC! Jeremy Parish and Chris Sims chat with Josh Fairhurst from Limited Run Games about the mad adventure of bringing schlock-horror FMV classic Night Trap to modern consoles.
07/09/1856m 55s

Retronauts Episode 149: Tetris

Steve Lin and Frank Cifaldi of the Video Game History Foundation join Jeremy and Bob to comb through the convoluted story of one of the most popular and addictive video games of all time: Tetris!
07/09/181h 31m

Retronauts Episode 148: Namco's Arcade History

Jeremy, Chris, and Benj take a comprehensive journey through the catalog of an arcade legend: Namco. From their humble beginnings through mega-hits like Pac-Man, Dig Dug, and Galaga, it's wall-to-wall coin-op classics up in this episode. This is the first of a series of Namco retrospectives and covers the years 1978-1982!
07/09/181h 58m

Retronauts Micro 85: 3D Sonic Mailbag

Thanks to the magic of planning, I (Bob) have scheduled three episodes in a row about 3D Sonic games. Earlier this week, we talked about Sonic Adventure, and next month we'll talk about Sonic Adventure 2. And as for this episode? Well, if you're one of those weirdos who reads the title last, allow me to inform you that this Micro is fully dedicated to YOUR thoughts about the 3D Sonic games. So sit back and relax as Henry Gilbert and myself read and respond to listener questions about Sonic's post-2D era. And look forward to a Sonic Adventure 2 episode in May. Or dread it. It's totally your call!
07/09/1844m 22s

Retronauts Episode 147: Sonic Adventure

Sonic the Hedgehog essentially sat out the 32-bit generation, which dealt a serious blow to Sega's financial situation. But by the time the company was ready to launch their new hardware, Sega finally delivered what a generation of gamers had been screaming about for years: a TRUE 3D Sonic game. On this week's episode of Retronauts, join Bob Mackey, Jeremy Parish, Ray Barnholt, and Caty McCarthy as the crew digs into Sonic's first 3D outing and decides if it's a stellar success or an ambitious failure.
07/09/181h 29m

Retronauts Episode 146: The Metroid sisterhood - Scurge Hive and Iconoclasts

Nintendo never created a follow-up to 2002's Metroid Fusion, but this week Jeremy interviews the developers who did: Dan Kratt and Graham Scott, who put together DS/GBA cult classic Scurge Hive, and Joakim Sandberg, creator of Iconoclasts.
07/09/181h 51m

Retronauts Micro 84: The trials of vintage computing

Benj Edwards has long dreamed of curating a museum of vintage PC history, and he's amassed hundreds of classic computers to make it happen. We talk about the unique challenges of preserving so many aging machines… especially finding room for them all.
07/09/1839m 30s

Retronauts Episode 145: Super Mario Odyssey's classic roots

Jeremy and Bob convene with Chris Kohler and Henry Gilbert to take another look at the ways a recent hit release draws on the heritage of a long-running game franchise. It's Super Mario Odyssey, and it celebrates 35+ years of Mario (and Donkey Kong!).
07/09/181h 44m

Retronauts Episode 144: Broderbund

By request of patron Jeff Vlasek, we circle back around to go deep on Brøderbund, a company whose catalog we've touched on numerous times over the past year under the aegis of other subjects. This episode, though, it's all Brøderbund, all the time!
07/09/181h 59m

Retronauts Micro 83: Metal Gear Mailbag

With Metal Gear Survive flopping and Hideo Kojima absent from Konami, the future of Metal Gear is fuzzy—or completely nonexistent. But, thankfully, Retronauts is a past-based operation, and there's plenty of Metal Gear behind us to look back on and discuss. On this episode, join Bob Mackey and Henry Gilbert as the two-man crew tackles your most burning questions about Metal Gear.
07/09/1856m 55s

Retronauts Episode 143: Doom

Doom is back in the public consciousness thanks to the stellar 2016 reboot, but when was the last time you thought back to the 1993 original that changed the face of PC gaming? From the fascinating behind-the-scenes development stories of plucky computer geniuses/Diet Coke addicts, to the sheer impact it had on the gaming landscape, there's enough going on with Doom to fill an entire podcast series—yet we tried to fit everything into a single episode. On this installment of Retronauts, join Bob Mackey, Jeremy Parish, Jeff Green and Gary Butterfield as the crew rips and tears their way through a discussion of a game that truly launched a genre.
07/09/181h 40m

Retronauts Episode 142: The Mummy Demastered & Mega Cat Studios

Jeremy visits WayForward's offices to speak to Austin Ivansmith and Tomm Hulett making a modern-day licensed "16-bit" platformer with The Mummy Demastered, then chats with Mega Cat's Zack Manko about his studio's modern-day home-brewed NES games.
07/09/181h 44m

Retronauts Micro 82: The Goonies

Continuing our exploration of media properties that inspired classic games (and, also, the games they inspired), Jeremy, Ben, and Chris climb down the Fratelli's fireplace to hunt for the ancient treasure known as The Goonies.
07/09/181h 2m

Retronauts Episode 141: Preserving future classics with Limited Run Games

Jeremy speaks to Josh Fairhurst and Douglas Bogart about the Limited Run Games mission of preserving classics (and future classics) through the safety of physical media.
07/09/181h 48m

Retronauts Episode 140: Final Fantasy VI

Jeremy Parish and Bob Mackey convene with Kotaku's Chris Kohler and USgamer boss Kat Bailey once again to discuss in detail the next chapter of Squaresoft's biggest RPG series: The fan-favorite, operatic, apocalyptic RPG masterpiece Final Fantasy VI.
07/09/181h 48m

Retronauts Micro 81: Virtual Bart

For the fourth time, the Talking Simpsons crew takes over Retronauts to explore the long legacy of Simpsons games. This week, they shine the spotlight on Virtual Bart, which applied the then-burgeoning hype over virtual reality to The Simpsons with mixed results (at best). On this episode of Retronauts Micro, join Bob Mackey, Henry Gilbert, and Chris Antista as they ask the tough questions like "Why is Bart a pig for some reason?" and "Why is Bart a baby for some reason?" Note: none of these questions actually have answers.
07/09/1840m 41s

Retronauts Episode 139: Television Games

Over the years, we've covered plenty of games based on animated TV shows, from The Simpsons to Tiny Toon Adventures to Animaniacs. But this week's episode of Retronauts focuses on a much rarer specimen: video games based on live-action TV shows. And, given that live-action shows are usually constrained by some sort of mundane reality, they don't always make for the best adaptations. But they're still fun to talk about! On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Chris Antista as the crew explores this particularly misguided brand of classic game.
07/09/181h 51m

Retronauts Episode 138: Ship to Shore's Konami jams & NES Maker

Jeremy speaks to Aaron Hamel about Ship to Shore's efforts to bring classic video game soundtracks like Lagrange Point, Darius, and Bayou Billy to the U.S. Then, Joe Granato shares the inside track on his successful Kickstarter project, the do-it-yourself 8-bit game creation kit NES Maker.
07/09/181h 49m

Retronauts Episode 137: How Symphony of the Night (almost) killed Metroidvania

Jeremy, Benj, and Chris explore the mid-’90s doldrums of the metroidvania genre, with a lengthy sidebar on the era's lone high point amidst industry-wide disinterest: Castlevania: Symphony of the Night.
07/09/181h 42m

Retronauts Micro 80: Jim Henson's Labyrinth

Jeremy, Chris, and Benj have only 13 hours in which to discuss 1986's Jim Henson/George Lucas/David Bowie Muppet-style cult classic movie musical Labyrinth… oh, and also, the games based on it.
07/09/181h 6m

Retronauts Episode 136: Shantae (in her creator's words)

As part of our ongoing developer interview series, Shantae creator Matt Bozon recounts the history and challenges involved in designing indie darling Shantae. From the game's Super NES prototype to the recent Half-Genie Hero add-on Friends to the End, that's almost three decades of exploratory belly-dancing!
07/09/181h 36m

Retronauts Episode 135: Spider-Man Games

Spider-Man has been starring in video games for 35 years, but outside of a few rare instances, his digital adventures didn't receive much praise before Neversoft brought him into the world of polygons. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Gary Butterfield, and Spider-Man superfan Henry Gilbert as the crew pores over the many, many Spidey games released from 1982 to 2000. Anybody call for a web-slinger?
07/09/181h 44m

Retronauts Micro 79: Animaniacs Games

Hulu just announced a two-season reboot of the classic '90s 'toon Animaniacs, so there's never been a better time to look back at the many games starring the Warner Brothers and their Warner sister, Dot. On this episode of Retronauts Micro, join Bob Mackey, Henry Gilbert, and Chris Antista as the crew looks back on this wildly popular, smart, and expensive TV series and the many games that tried their best to dive as deep into pop culture references as the source material did.
07/09/181h 7m

Retronauts Episode 134: Mega Man X

USgamer's Kat Bailey and Capcom's Brett Elston join Bob and Jeremy to take a deep dive into what might be the single finest entry in the entire Mega Man series: Mega Man X for Super NES. A nonlinear podcast adventure!
07/09/181h 51m

Retronauts Episode 133: Steamworld & Chip Tanaka's "Django"

Jeremy takes to Skype this week for conversations with the men behind two of last year's best retro-inspired projects: Brjann Sigurgeirsson of Image & Form (Steamworld Dig 2), and legendary Metroid/EarthBound composer Hirokazu "Chip" Tanaka (Django).
07/09/181h 19m

Retronauts Micro 78: Square's PS1 fighting games

Ah, yes, Squaresoft… the company that only made RPGs. Right? Well. During the PlayStation era, the company's output was all over the place — and that includes the FIVE fighting games it published. All good, all unique! Just in time for their newest fighter, Dissidia Final Fantasy NT, Jeremy Parish & Ben Elgin look back at them all.
07/09/1855m 55s

Retronauts Episode 132: New Year's revue: 1978 - 1988 - 1998 - 2008

We dust off an ancient Retronauts tradition, kicking off a new year by looking 10, 20, 30, and even 40 years into the past to explore the evolution of video games through landmark events and releases of bygone decades. Jeff Green and Ray Barnholt join us!
07/09/181h 51m

Retronauts Episode 131: SEGA's arcade history: Into the ’90s

Jeremy Parish, Ben Elgin, and Benj Edwards convene to discuss SEGA's arcade legacy one last time. But they fail! SEGA created so many groundbreaking classics in the ’90s that this episode only covers about half of them! Oh no!
07/09/181h 57m

Retronauts Holiday Extravaganza 2017: Donkey Kong Country's "The Kongo Bongo Festival of Lights"

As another year winds down, it's time to return once again to the Retronauts holiday cabin in Parts Unknown. And for 2017's celebration, we've dug up one of the few remaining video game cartoon Christmas specials left for our annual festive discussion: Donkey Kong Country's "The Kongo Bongo Festival of Lights." So, boil up a boozy batch of bog nog, cozy up by the fire, and listen in as Bob Mackey, Henry Gilbert, Chris Antista, and Matthew Jay explore the winter solstice customs of hideous CGI apes.
07/09/181h 7m

Retronauts Episode 130: The Legend of Zelda - The Wind Waker

In a generation where games strove to be gritty, photorealistic, and more "mature," The Legend of Zelda: The Wind Waker dared to be boldly cartoony, and suffered greatly at the hands of console warriors. Yet, close to 15 years later—and with the help of an HD remake—Link's seafaring GameCube adventure is remembered quite fondly. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Kat Bailey, and Matthew Jay as the crew explores just how this GameCube game went from reviled to treasured. Special thanks to backer Jenny Nielsen for funding the production of this episode!
07/09/181h 43m

Retronauts Micro 76: The Wizard feat. Luke Edwards

Live from Super FamiCon, Jeremy Parish and Chris Sims talk about Nintendo's finest cinematic achievement, The Wizard, with the actor who played the film's title character: Luke Edwards.
07/09/181h 3m

Retronauts Episode 129: Inside Axiom Verge

Jeremy chats with Axiom Verge creator Tom Happ and conspirator Dan Adelman to learn more about the origins and inspirations behind one of the greatest retro-inspired games of the past decade.
07/09/181h 37m

Retronauts Episode 128: The Collectors' Bubble

High-grade game collectors Chris Kohler and Steve Lin drop by to discuss the wild ride that is the rapid inflation of classic games in the collector's aftermarket. Pine for the days when a Super Mario cartridge cost 25¢ instead of $25!
07/09/181h 46m

Retronauts Micro 75: Behind the Scenes of Metal Gear (Live from PRGE 2017)

We've given you our semi-expert opinions on Metal Gear plenty of times over the years, so it's about time for all of you Retronauts listeners to hear some EXPERT ones. And who better to offer them than people who worked on the actual games? On this episode of Retronauts, join Bob Mackey and Jeremy Parish as they grill Camouflaj's Ryan Payton and James Howell about their work on Hideo Kojima's legendary series. Thanks again to everyone who made it out to PRGE! (We'll see you again next year.)
07/09/1849m 20s

Retronauts Episode 127: Listener Mail 2017

Often, our episodes are packed so full of stunning facts and dangerous takes that we rarely have time to give you, the listener, a voice. Hence, our annual listener mail episode: your yearly chance to write in and ask us our semi-expert opinions. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Dave Rudden and Chris Antista as the crew runs down the best Virtual Console releases of 2017, and answers your burningest questions.
07/09/181h 9m

Retronauts Episode 126: HyperCard and Myst

Jeremy Parish and Ben Elgin take a deep dive into the history and concept behind Apple's HyperCard technology and how it became a surprising platform for game development -including the best-selling PC game of the 20th century, Cyan's Myst.
07/09/182h 1m

Retronauts Micro 74: Metroid II & Samus Returns

Words no longer have any meaning as Jeremy, Benj, and Chris record a so-called Micro episode that last more than an hour. But then, there's a lot to say about Metroid II and its remake, Samus Returns.
07/09/181h 17m

Retronauts Episode 125: Final Fantasy Legend aka SaGa

By patron request, we continue our Final Fantasy deep dive series by looking at a trilogy of RPGs that aren't part of the series? The Final Fantasy Legend spun off from Final Fantasy II, but they became their own thing almost immediately.
07/09/181h 39m

Retronauts Episode 124: Metroidvania Beyond the NES

Chris Sims and Benj Edwards join Jeremy once again to survey the history of exploratory platformers. This time, it's Master System and Super NES games. (Or would be, if the discussion hadn't been sidetracked by Chris' freshman journey into Super Metroid.)
07/09/181h 44m

Retronauts Micro 73: Monster Party

It might not have been a smash-hit back when it released in 1989, but Monster Party went on to be remembered by NES kids as one of the more memorableif inexplicable8-bit games. Though the (unreleased) Japanese version set out to be a much more direct parody of horror hits, the extant experience skirts close enough to breaking copyright law to make the whole thing worthwhile. On this episode of Retronauts Micro, join host Bob Mackey and guest Henry Gilbert as the two dig into one of the spookiest games in the NES library.
07/09/1845m 44s

Retronauts Episode 123: Breath of the Wild's Zelda heritage

It's not an old game, but it has an old soul. Jeremy and Bob chat with Henry Gilbert and (former) IGN editor Jose Otero about the latest Legend of Zelda (Breath of the Wild) and how it connects the series' present to its past.
07/09/181h 38m

Retronauts Episode 122: Maniac Mansion

30 years ago, Lucasfilm Games gave us Maniac Mansion: an unassuming little adventure created by people who never dabbled in the genre before. But this lack of conventional wisdom caused Maniac Mansion to be an adventure game unlike anything else in existenceand one that would shape the future of Lucas' game division for years to come. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Mikel Reparaz, and Phil Kollar as the crew ponders the joys of Ron Gilbert's B&E simulator.
07/09/181h 29m

Retronauts Micro 72: Super Mario Sunshine mailbag

Yeah, it's another Mario mailbag as our Sunshine episode received way too many listener letters to be contained in the main episode. Sam, Henry, Bob, and Jeremy offer equal time to some very different Sunshine opinions than our own
07/09/1844m 18s

Retronauts Episode 121: King of Fighters/Lost Game Experiences

Two Micro episodes combine powers to become a full episode! First, Kurt and Rob of Hardcore Gaming 101 join to discuss King of Fighters. Then, Ben and Benj follow up with a home gaming-focused counterpart to our recent arcade memories episode.
07/09/182h 3m

Retronauts Episode 120: Super Mario Sunshine

Taking a break from our string of glowing Mario retrospectives, we have a not-so-glowing look at vintage Mario. Yeah, 2002 is vintage now. Henry Gilbert and Sam Claiborn join us to discuss what's great about Super Mario Sunshine... but mostly what's not.
07/09/181h 31m

Retronauts Micro 71: Iwata, The Switch, and NES Golf

Thanks to some industrious hackers, we've recently learned that a digital version of Golf for the NES has been secretly implanted into the firmware of every Nintendo Switch as a tribute to Satoru Iwata. But how was it discovered, how can you play it, and why did Nintendo choose Golf of all games? On this disturbingly relevant episode of Retronauts Micro, host Bob Mackey and guest Henry Gilbert answer all these questions and more.
07/09/1829m 33s

Retronauts Episode 118: SEGA's arcade history, 1988-1990

It's another dive into the classic arcade works of SEGA as Ben, Benj, and Jeremy visit the years 1988, 89, and 90 and all kinds of great and interesting games like Altered Beast, Gain Ground, Galaxy Force, and more!
07/09/181h 59m

Retronauts Episode 119: Yoshi's Island

Yoshi's Island hasn't been re-released in its original, unadulterated form since its 1995 debut, but the upcoming launch of the SNES Classic promises to make this platforming legend slightly more available (while supplies last). And to mark the recirculation of Nintendo's last hurrah for the Super Nintendo, we sat down for an episode-length discussion all about Yoshi's gorgeous, inventive, and somewhat polarizing adventure. On this installment of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Gary Butterfield as the crew gushes about this 16-bit gem nearly lost to time.
07/09/181h 39m

Retronauts Micro 70: The Apple II Breaks Out

Jeremy speaks to game and computer historian David Craddock about his new book of Apple II game developer interviews, "Break Out," including David's most interesting experiences meeting the people who created video game history.
07/09/1848m 50s

Retronauts Episode 117: Zork

Former Computer Gaming World boss Jeff Green joins Jeremy and Bob to explore the world of the Great Underground Empire, consider Zork's influence on gaming, and do their best not to be eaten by a Grue.
07/09/181h 44m

Retronauts Episode 116: Arcade memories feat. the Retronauts community

Jeremy, Ben, and Benj reminisce about the experience of living through the golden age of arcades, with many additional memories coming in the form of an hour-long listener mailbag segment.
07/09/182h 1m

Retronauts Micro 69: Mario Series Listener Mail

With the recent release of Mario + Raving Rabbids, and with Super Mario Odyssey's launch lurking just a few months away, we're currently undergoing a sort of Mario Madnessmuch like the same outbreak that attacked several million children back in '88. To celebrate this resurgence in all things Mario, join Retronauts' own Bob Mackey and special guest/Mushroom Kingdom expert Henry Gilbert as the two field questions and comments from Retronauts listeners about games involving Nintendo's mustachioed mascot. Let's-a go!
07/09/181h 11m

Retronauts Episode 115: Food Mascot Games

Not long ago, corporations employed colorful cartoon characters to lure hungry and impressionable children into their dens of corn-based products. And, since this time period happened to overlap with the rise of video games, several food mascots ended up starring in their very own interactive experiences. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Chris Antista as the crew chases the chuck wagon, avoids various Noids, and asks if Chester Cheetah really IS too cool to fool.
07/09/181h 54m

Retronauts Episode 114: Gradius

Kurt Kalata and Rob Russo join us from Hardcore Gaming 101 to delve into the history of Konami's legendary Gradius series. From its prequel (Scramble) to its most recent spinoff (Otomedius), we blast our way through the span of the entire series!
07/09/182h 1m

Retronauts Micro 68: Dragon Slayer

Fresh from Long Island Retro Gaming Expo, Jeremy and Bob yield the floor to Kurt Kalata and Rob Russo from Hardcore Gaming 101 to explain the history of Falcom's Dragon Slayer series. Just in time for the PS4 debut of the latest spinoff, Tokyo Xanadu!
07/09/1859m 59s

Retronauts Episode 113: Final Fantasy Adventure & Secret of Mana

Jeremy, Bob, and Chris hunker down to discuss the entirety of Square Enix's Mana series but only make it through the first two games: Final Fantasy Adventure for Game Boy and Secret of Mana for SNES. (Whoops, we accidentally went extremely in-depth.)
07/09/181h 55m

Retronauts Episode 112: Tetsuya Mizuguchi on Rez and SC5 - Metal Gear's 30th - Fire Pro

Jeremy speaks with legendary developer Tetsuya Mizuguchi on his start in games, the genesis of Space Channel 5 and Rez, and face-mounted Game Gears. Later, Kishi and Kim Justice join to discuss Metal Gear's anniversary and Fire Pro World, respectively.
07/09/182h 10m

Retronauts Micro 67: Little Nemo, the Dream Master

We NES kids know Little Nemo best from his classic Capcom platformer, but what about the character's role in a revolutionary newspaper comic from the early 20th century? And what of Little Nemo's extraordinarily expensive and fairly obscure box office flop that spawned two different video games? On this episode of Retronauts Micro join Bob Mackey, Henry Gilbert, and Mikel Reparaz as the gang traces the history of Winsor McCay's sleepy hero across three different forms of media.
07/09/1849m 47s

Retronauts Episode 111: Metroidvania II - The NES years

Following up on the first Metroidvania episode from a few months back, we collect the jump boots and circle back around to take a look at the next stage of the genre's evolution: The NES era.
07/09/181h 54m

Retronauts Episode 110: Super Mario Bros. 3

Ah, Super Mario Bros. 3. What more can be said about Nintendo R&D4's grand finale for the 8-bit era? Well, we managed to fill 90 minutes discussing this timeless game, so the answer is "a whole lot." On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Ray Barnholt, and Henry Gilbert as the crew takes a closer look at one of Nintendo's greatest creations, and find it's still worth beaming about.
07/09/181h 45m

Retronauts Micro 66: Batman's portable adventures

Chris Sims and Benj Edwards help Jeremy field a patron request to explore the Game Gear version of Batman... along with a bunch of other handheld titles we gave short shrift in our recent classic Batman games survey.
07/09/181h 4m

Retronauts Episode 109: The Dig Dug-Mr. Driller Multiverse

Ray Barnholt and Henry Gilbert join Bob and Jeremy to discuss gaming's original expanded universe: Namco's Dig Dug, which turns out to be a part of the same lineage (literally) as Mr. Driller and Baraduke.
07/09/181h 54m

Retronauts Episode 108: Marathon, Super NES Classic, Final Fantasy VIII

Jeremy, Ben, and Benj talk about Bungie FPS classic Marathon in a Micro-sized conversation that balloons out of control into a full-length episode. Then, Retronauts bloggers Kishi and Kim Justice drop in to discuss the Super NES Classic Edition & Final Fantasy VIII (in that order).
07/09/182h 9m

Retronauts Micro 65: Farewell, Genyo Takeda

Chris Kohler and Jose Otero join Jeremy and Bob to mark the impending retirement of Nintendo veteran Genyo Takeda, one of the most tenured game creators still working. From EVR Racer to StarTropics to MMC tech, a freeform discussion of a gaming legacy.
07/09/1842m 58s

Retronauts Episode 107: SEGA's arcade history, vol. 2

Jeremy, Ben, and Benj convene again to continue their discussion of SEGA's chronology of arcade classics. This time, we take aim at the years 1986 & 87, with greats like Out Run, After Burner, Quartet, Alien Syndrome, and more!
07/09/181h 57m

Retronauts Episode 106: Final Fantasy V

Our 30th anniversary deep-dive series continues with the fifth entry in the Final Fantasy franchise, the 16-bit cult obsession Final Fantasy V. Bob and Jeremy are joined by pop culture pundit Shivam Bhatt and Chris Kohler, who wrote the book on the game.
07/09/181h 55m

Retronauts Micro 64: Kabuki Quantum Fighter

Jeremy, Benj, and Chris convene again to discuss that all-time classic... no, wait. To discuss weirdo niche NES action game Kabuki Quantum Fighter. Aimless digressions, collective confusion, and unflattering Batman comparisons abound!
07/09/1838m 47s

Retronauts Episode 105: Cancelled games

Not all games are lucky enough to see a release. Some stew for years in development, only to be cancelled and shoved into storage or, in most cases, discarded entirely. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Dave Rudden, and Chris Antista as the crew examines the most notable games that nearly crossed the finish line.
07/09/181h 47m

Retronauts Episode 104: Metroidvania origins, vol. 1

Benj Edwards and Chris Sims join Jeremy for what was intended to be a quick overview of 8-bit games that helped define non-linear platforming but ultimately gets bogged down in exploring side paths as in any metroidvania worth its salt, really.
07/09/181h 55m

Retronauts Micro 63: The Simpsons Arcade

On this very special episode synergistically (but not cynically) engineered to help launch the brand-new Talking Simpsons Patreon campaign, we take a look at what many people consider the best Simpsons game in the 25 years we've had them: Konami's arcade masterpiece. With its gorgeous graphics, fun Easter eggs, and surprising faithfulness to the source material, this colorful brawler wowed us back in the day, and continues to wow us in the present. Join host Bob Mackey and guests Henry Gilbert and Chris Antista as the crew try to pin down what makes The Simpsons Arcade so amazing.
07/09/1859m 5s

Retronauts Episode 103: A game music primer, plus Darius and Gunstar Heroes

Game music expert James Eldred shares some helpful advice on finding and building a collection of classic soundtracks. Plus: In-depth with Ship To Shore's Darius and the DataDiscs Gunstar Heroes set.
07/09/181h 41m

Retronauts Episode 102: The Legend of Zelda - Link's Awakening

Jeremy and Bob wax rhapsodic with Henry Gilbert and Kat Bailey as they harmonize to sing the praises of the first portable Zelda: The iconoclastic and frequently surreal Link's Awakening.
07/09/181h 42m

Retronauts Micro 62: The TI-99 4A revisited

We circle back to the original Retronauts Micro topic to do it proper justice. Ben, Benj, and Jeremy tackle the TI-99/4A: Its history, its games, and... well, that's about it.
07/09/1853m 25s

Retronauts Episode 101: Mario Kart

Racing series come and go, but, over the last 25 years, Mario Kart has remained the most popular and relevant one out there. But what keeps this wildly unrealistic take on competitive driving so many laps ahead of its contemporaries? Join Bob Mackey, Jeremy Parish, and Henry Gilbert as the crew explores the ups, downs, and various rainbow roads of Nintendo's long-running racer.
07/09/181h 49m

Retronauts Episode 100: The advent of CD-ROM gaming

For our 100th full episode since our crowdfunded relaunch, we complete a long-overdue Kickstarter obligation by inviting backer Daniel Hawks to join us in a discussion of the early days and notable landmarks of CD-ROM gaming.
07/09/181h 31m

Retronauts Micro 61: Splatterhouse at MGC

Live from a very noisy Milwaukee stage, Jeremy and Bob are joined by Splatterhouse experts and world record holders Caitlin Oliver and Kevin Bunch to contemplate the complete history of Namco's gross-out brawler franchise.
07/09/1853m 24s

Retronauts Episode 99: Snatcher LP, Final Fantasy Brass de Bravo, and more

The latest Retronauts Radio features an extended look at the new soundtrack release of Hideo Kojima's legendary SEGA CD adventure Snatcher, the latest Brass de Bravo Final Fantasy album, Taito on TG16, and more!
07/09/181h 24m

Retronauts Episode 98: Mac Gaming in the 80s

Retronauts East's journey through the history of Apple-based gaming continues with an in-depth look at the unique world of monochrome Mac gaming. Ben Elgin, Benj Edwards, and Jeremy Parish discuss the miracle of the mouse and the hotness of HyperCard.
07/09/181h 52m

Retronauts Micro 60: The Simpsons - Bart's Nightmare

The Simpsons might have gotten off on the wrong foot with 8-bit consoles, but Our Favorite Family's 16-bit debut was... kinda better? On our latest Talking Simpsons crossover episode, join Bob Mackey, Henry Gilbert, and Chris Antista as the crew gives Bart's Nightmare the Retronauts treatment.
07/09/1853m 12s

Retronauts Episode 97: BRO-totypes

Steve Lin joins Jeremy and Bob to discuss that most primal of video game forces: Manly video games about manly men. We explore the pop social forces behind the rise of rugged 8-bit heroes, and how those beefy classics shaped modern game sensibilities.
07/09/181h 42m

Retronauts Episode 96: Ghostbusters

'80s kids couldn't help but grow up with a Ghostbusters fixation, even if the games based on this popular property were often as fun as drowning in a river of slime. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Kat Bailey, and Mikel Reparaz as the crew digs into every Ghostbusters game to see how well each one captures that essential ghostbusting spirit. And if you think all of these games are good, we're not ready to believe you!
07/09/181h 32m

Retronauts Micro 59: Atari's SwordQuest

Jeremy and Benj discuss the history of Atari's fascinating, extravagant, and incomplete SwordQuest series with (literally!) one of the authors of the game's new comeback: Comics scribe Chris Sims.
07/09/1851m 58s

Retronauts Episode 95: The 8-bit adventures of Batman

Renowned Batmanologist and comics scribe Chris Sims joins Jeremy Parish and Benj Edwards to explore the lore of early Batman games and how they fit into the evolution of the character's franchise.
07/09/181h 49m

Retronauts Episode 94: The music of Castlevania III, Shovel Knight, Galaxy Force II, and Contra III | Retronauts Radio

Boss Key Studios audio expert Jack Menhorn joins Jeremy for an in-depth discussion of the latest new releases of retro- and retro-style game soundtracks: Mondo's Contra III and Castlevania III, Brave Wave's Shovel Knight, and DataDiscs' Galaxy Force II!
07/09/181h 49m

Retronauts Micro 58: The Zelda Treasure Jingle Quiz

Since weve all got Breath of the Wild on the brain, why not celebrate The Legend of Zeldas most unsung musical moments? On this episode of Retronauts Micro, join Bob Mackey, Chris Antista, Henry Gilbert, and Brett Elston as the crew assembles to put their knowledge of Zeldas famous doo doo doo DOOOO ditty to the test. You know the one were talking about.
07/09/1829m 11s

Retronauts Episode 93: Castlevania's portable legacy

Castlevania superfan Shane Bettenhausen joins Bob and Jeremy to discuss the next set of vampire-slaying classics to go under the retrospective lens: The series' six "Igavania" entries for Game Boy Advance and Nintendo DS.
07/09/181h 50m

Retronauts Episode 92: Celebrity games

Though video games were considered the domain of nerds until fairly recently, this stigma certainly didn't stop celebrities from attaching their names to all manner of misguided interactive experiences. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Chris Antista as the crew takes a tour of the many celebrity-based that baffled them over the past three decades. If you've been waiting decades for someone--anyone--to talk about Bill Laimbeer's Combat Basketball, this is the podcast for you.
07/09/181h 47m

Retronauts Micro 57: Blaster Master & Blaster Master Zero

It's a different application for the Retronauts Micro format this week as Jeremy uses the show to present a review of the newly released Blaster Master Zero alongside a series retrospective.
07/09/1833m 46s

RETRONAUTS HAS A BRAND-NEW PODCAST FEED!

Hey! Listen! The Retronauts podcast has partnered with the PodcastOne network, so if you've just downloaded this episode, head on over to http://www.podcastone.com/retronauts to subscribe to our new feed. You can also pick up our PodcastOne feed through iTunes, or any other podcast program or app. And if you're having trouble, try unsubscribing and re-subscribing. Thanks for listening, and I hope you stick with us!
27/02/193m 17s

Retronauts Episode 91: Retronauts East - SEGA's golden arcade era, pt. 1

Ben Elgin and Benj Edwards reconvene with Jeremy to explore the first half of SEGA's arcade output. Like the games we're discussing, the episode starts off a bit shaky, but everything is awesome by 1985. Pengo! Zaxxon! Space Harrier! Hang On! And more!
07/09/182h 5m

Retronauts Episode 90: Retronauts Radio 3 - Zelda 30th Anniversary Symphony & Nintendo incidental music

Bob joins in for a slightly different episode of Retronauts Radio! We discuss the recent CD release of the 30th anniversary Zelda concert series and look at the history of incredible incidental music in Nintendo's non-game apps.
07/09/181h 27m

Retronauts Micro 56: An audio-sampling sampler

Retronauts Micro returns on a biweekly schedule! Jeremy kicks things off with a follow-up to last year's look at FM synthesis in games by exploring a flip side: A brief (and at all comprehensive) history of audio sampling vis-a-vis video games.
07/09/1827m 32s

Retronauts Episode 89: Final Fantasy IV, redux

We continue our Final Fantasy deep-dive series by doing like Square did back in the day and jumping ahead from FFI to FFIV. Chris Kohler and Kat Bailey join to share their thoughts on this most influential of 16-bit role-playing games.
07/09/181h 58m

Retronauts Episode 88: Yoshi Games

Following his debut in 1990's Super Mario World, Yoshi quickly evolved from a glorified power-up to a star that could carry games with his name alone. And in the character's nearly 30 years of existence, Yoshi-based experiences have taken many forms--including one that stands as possibly the greatest platformer of all time. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Ray Barnholt, and Henry Gilbert as the crew tries to pin down Yoshi's appeal and whether or not we should worry that he suddenly grew opposable thumbs. Be sure to visit our blog at Retronauts.com. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 38m

Retronauts Episode 87: A history of the Apple II

It's the debut of Retronauts East as East Coast gaming experts Benj Edwards and Ben Elgin join Jeremy to discuss the Apple II computer platform: Its origins, its games, and its legacy. Be sure to visit our site, which includes a complete listing of this episode's musical selections and where to find them, at Retronauts.com. And if you'd like to send a few bucks our way to help support this weekly show, please head on over to our Patreon page!
07/09/181h 26m

Retronauts Episode 86: The music of Castlevania II, Final Fantasy Tactics, Etrian Odyssey & more

Our second Retronauts Radio looks at notable retro-themed game music releases for February: Castlevania II, a Final Fantasy Tactics tribute, Revenge of Shinobi, Etrian Odyssey remixes, and a ton of SEGA jams! Art by Jon Stachewicz. Be sure to visit our site, which includes a complete listing of this episode's musical selections and where to find them, at Retronauts.com. And if you'd like to send a few bucks our way to help support this weekly show, please head on over to our Patreon page!
07/09/181h 8m

Retronauts Episode 85: Activision, the original third party

Steve Lin and Jaz Rignall join Jeremy and Bob again to look back at one of the most important game creators of all time: Activision, the company that established the concept of third parties.
07/09/181h 41m

Retronauts Episode 84: Wii

It's hard to believe, but the Wii celebrated its tenth birthday last year, putting it within our extremely loose definition of "retro." And thankfully, it's a topic worthy of the Retronauts treatment. Not only does the Wii amount to Nintendo's biggest success, it's also unlikely any subsequent system will ever sell more than this underpowered little box that made our motion-control dreams come true... when we still had them. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Brett Elston, and Mikel Reparaz as the crew looks back on a not-too-distant past full of Wiis and waggle. Be sure to visit our blog at Retronauts.com. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 31m

Retronauts Micro 055: Bart vs. the Space Mutants

When The Simpsons took off like a rocket in its first few years, it was only a matter of time before someone scooped up the video game rights. And that "someone" in this case turned out to be Acclaim, those notable purveyors of trash who introduced the concept of "buyer's remorse" to generations of gamers. On this special Talking Simpsons crossover episode of Retronauts, join Bob Mackey, Henry Gilbert, and Chris Antista as the crew thoroughly explores Bart vs. the Space Mutants, the strangely ambitious but all-around bad production that taught us all to be forever suspicious of Simpsons games. Be sure to visit our blog at Retronauts.com. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1846m 39s

Retronauts Episode 83: The Music of Panzer Dragoon, Final Fantasy, Dracula X and more

It's an all-music episode of Retronauts as Jeremy looks at recent classic game soundtrack releases of note. Includes looks at Panzer Dragoon, symphonic Final Fantasy, Castlevania: Dracula X, Metroid, and more! Be sure to visit our blog at Retronauts.com, now updated daily! This show is an entirely independent and a self-sustaining concern for 2017. Please help support our livelihoods through Patreon!
07/09/181h 8m

Retronauts Micro 054: Puzzle Bobble/Bust-A-Move

Having survived the Bubble Bobble episode, Jeremy mops up the franchise with a look at its most popular (or at least most imitated) branch: The iconic color-match puzzler Bust-A-Move... more sensibly known as "Puzzle Bobble." Be sure to visit our blog at Retronauts.com, now updated daily! This show is an entirely independent and a self-sustaining concern for 2017. Please help support our livelihoods through Patreon!
07/09/1814m 40s

Retronauts Episode 82: Bubble Bobble and Family

The original Power Trio — Bob, Ray, and Jeremy — follow up their recent look at Wonder Boy to take on the next needlessly convoluted franchise: Taito's Bubble Bobble (et al.). Confusion guaranteed for all! Be sure to visit our blog at Retronauts.com, now updated daily! This show is an entirely independent and a self-sustaining concern for 2017. Please help support our livelihoods through Patreon!
07/09/181h 36m

Retronauts Holiday Extravaganza 2016: Christmas Comes to Pac-Land

After yet another year of podcasting, it's time to tie a bow on 2016 with an annual trip to the Retronauts Holiday cabin in Parts Unknown. And this time around, we set our sights on Christmas Comes to Pac-Land, a TV special that gently lulled a generation of chomp-obsessed children to sleep when it premiered way back in 1982. On this very special episode, join Bob Mackey, Henry Gilbert, and Chris Antista as the crew examines this televised lump of Christmas coal in much greater detail than any of its creators ever did. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 10m

Retronauts Episode 81: Sonic the Hedgehog

Ah, Sonic the Hedgehog: a designed-by-committee character born out of pure cynicism that nonetheless won over a generation and continues to be extremely popular today. Despite the brand's notoriety throughout the 21st century, Sonic earned his place in gaming history with the three-and-a-half Genesis releases that made him a household name. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Ray Barnholt, and Tim Turi as the crew explores Sonic's origins and the brief period where he shone the brightest. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 43m

Retronauts Micro 053: Donkey Kong's Day in Court

Enjoy this delightful yarn about the legal wrangling over the matter of Donkey Kong's true parents. Is Shigeru Miyamoto really his dad? And who has custody over this simian tyke, anyway? Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1814m 43s

Retronauts Micro 052: For the Love of FM Synthesis

Let's get technical! With this, the first of a series of Micro episodes focused on specific technologies and how they shape the games we love. We begin here with a podcast-appropriate aural treat: The iconic sound of FM synthesis. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1816m 9s

Retronauts Episode 80: Famicom Boom-era Developers

TOSE! Towa Chiki! VAP! Meldac! SunSoft! Atelier Double! These are but a few of the studios we (that is, Jeremy, Dr. Sparkle, and Frank Cifaldi) explore in this look at weird, often terrible games made by vanished Japanese developers in the '80s. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 59m

Retronauts Episode 79: 10 Shitty Years of Virtual Console

Chris Kohler joins Jeremy and Bob to revisit a topic from the earliest days of Retronauts: Virtual Console. Boy, what a difference 10 years makes! Remember when we were optimistic about that? Also includes some NES Classic Edition spitballing or whatever. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 38m

Retronauts Micro 051: Talkin' Pods with Watch Out for Fireballs

As part of our post-10th birthday victory lap, friends Gary Butterfield and Kole Ross of Watch Out for Fireballs! (and several other shows) join Bob for a laid-back discussion about the podcasting game, the true meaning of "retro," and why you should get your butt to Portland next October. Thanks for listening, and we swear we'll actually be talking about video games next week! (And, presumably, for several hundred weeks to come.) Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1836m 17s

Retronauts Episode 78: Retronauts' 10th Anniversary Live from PRGE 2016

It's hard to believe, but the podcast devoted to discussing old games is now old itself! On this special live episode of Retronauts, join Bob Mackey, Jeremy Parish, Chris Kohler, and special guest Scott Sharkey as the crew discusses a decade spent stuck in the past. (Special thanks to twitter user @RPeavyhouse for the cover photo!) Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1847m 2s

Retronauts Micro 050: Fester's Quest

If you lived through the NES era, the words "Fester's Quest" likely make you break into a cold sweat. (Sorry about that.) A few years before Raul Julia and Christopher Lloyd danced the Mamushka, kids of the '80s mostly knew The Addams Family via Sunsoft's 8-bit hit and its absolutely unforgiving difficulty. On this episode of Retronauts Micro, join Bob Mackey, Chris Antista, and Henry Gilbert as the crew works through their shared trauma, and uncovers the fascinating history of this odd little game. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1838m 6s

Retronauts Episode 77: The History of Video Game Censorship

Like every type of media still in its early years, gaming is viewed (by some) as a world-destroying force bent on stealing our time and warping our innocent minds. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert and Mikel Reparaz as the crew traces how our anxieties over this new form of entertainment have caused society to push back and demand sometimes-hilarious changes. It's bowdleriffic! Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 39m

Retronauts Reminder: Come See Us in Portland this Weekend!

Hey folks, we'll be in Portland this coming weekend for the Portland Retro Gaming Expo, and a special afterparty at QuarterWorld! Here's all the info you need: Our panel: We'll be celebrating Retronauts' 10th anniversary with a PRGE panel on Sunday, October 23 at 3:00pm in Auditorium B. (Click here for the full schedule.) The afterparty: Join us after the panel from 8:00pm - 10:00pm for a party at the great arcade QuarterWorld, located at 4811 SE Hawthorne Blvd. in Portland. To attend, you MUST RSVP at our Eventbrite page, which you can access by clicking here. Please bring either a printout of your ticket, or a digital copy of the RSVP confirmation e-mail via your smartphone. Access to our party is free, but you'll still need to pay QuarterWorld's cover charge, which should be $3.00. If you can't access links via your MP3 player or program, the link to the Eventbrite page can be found pinned to the top of both our Twitter and Facebook pages. Hope to see you there!
07/09/181m 10s

Retronauts Micro 049: Elevator Action II

Jeremy muses over one of the greatest arcade games of all time: Taito's oddly out-of-time cooperative shooter, Elevator Action II (Elevator Action Returns if you're nasty). Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1812m 53s

Retronauts Episode 76: Preserving Game Ephemera

Game preservation advocates Frank Cifaldi, Mike Mika, and Steve Lin of The Video Game History Foundation discuss the challenges and obsessions that drive the search for and archiving of the information and materials surrounding the classics. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 25m

Retronauts Micro 048: 8-Bit Superhero Sampler - Teenage Mutant Ninja Turtles and Batman

After a month, the Retronauts Micro 8-Bit Superhero Sampler continues with a discussion of two NES games that aren't quite as abominable as the ones featured in our last installment: Teenage Mutant Ninja Turtles and Batman. On this extra-extra-long episode, join Bob Mackey, Chris Antista, Henry Gilbert, and special guest Chris Baker as the crew extolls the virtues of underwater bomb disposal, and explains why Batman's purple-hued makeover makes sense (which surprisingly has nothing to do with Prince). Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1851m 36s

Retronauts Episode 75: Punch-Out!!

While the majority of us nostalgia-heads remember Punch-Out!! most from its brief association with Mike Tyson, this humble little series has an interesting history outside of its noteworthiness as an all-time NES classic. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Chris Antista, and Dave Rudden as the crew explores the entire Punch-Out!! series, from its roots as a wannabe Laserdisc game to its current status as a means of beating up whimsical ethnic stereotypes. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 31m

Retronauts Micro 047: Dragon Quest VII and the Slow Burn

Jeremy looks at how this classic RPG's 3DS remake compares to the unhappy reputation of the original version. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1814m 21s

Retronauts Episode 74: Nintendo 64

Jared Petty joins Bob and Jeremy to contemplate the good and the bad of Nintendo's third home console, which launched 20 years ago this month. (Apologies for the audio defects in this episode — they didn't become apparent until we had finished recording.) Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 39m

Retronauts Micro 046: 8-Bit Superhero Sampler - Superman and The Uncanny X-Men

It's a bird! It's a plane! It's... some guy riding the subway! On this episode of Retronauts Micro, join Bob Mackey, Chris Antista, Henry Gilbert, and special guest Chris Baker as the crew dissects two of the earliest (and worst) superhero games the NES has to offer: Superman and The Uncanny X-Men. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1828m 28s

Retronauts Episode 73: Super Nintendo Entertainment System

Five years after making his hosting debut in Retronauts Live episode 17, Bob returns to the topic of the Super Nintendo to find out if there's anything new to say. Thankfully, a half-decade later, we're all a little older, and a little wiser--but mostly a little older. On this celebration of the SNES' 25th birthday, Jeremy Parish, Ray Barnholt, and Capcom's Tim Turi tag along to sing the praises of Nintendo's wonderful 16-bit console. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 33m

Retronauts Micro 045: Tennis and Tetris for Game Boy

Bryan Ochalla joins in again for another in-depth dissection of the Game Boy library. This time we look at Nintendo's Tennis and the system's 800-lb. gorilla. Not, not Donkey Kong (DK's an ape, not a gorilla!) — I mean Tetris. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page
07/09/1834m 34s

Retronauts Episode 72: Wonder Boy Vs. Adventure Island

Ray Barnholt joins Jeremy and Bob in an attempt to make sense of the bizarre lineage of SEGA's Wonder Boy, Hudson's Adventure Island, and the pronunciation of "Westone." It's 100 minutes of confusion! Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 40m

Retronauts Micro 044: Classic Game SFX Quizdown

On this episode of Retronauts Micro, join Bob Mackey, Chris Antista, and Henry Gilbert as your podcasting pals cast off the shackles of edutainment and bring you a mostly frivolous test of their classic game audio knowledge. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1824m 12s

Retronauts Episode 71: SimCity

In an era of high scores and game overs, Bay Area developer Will Wright's fascination with urban planning led to an experience completely unique to our medium: a video game with no win state. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Mikel Reparaz, and Kat Bailey as the crew traces the history of SimCity from its brilliant roots to its unfortunate decline, and ponder just how much product Will Wright's cartoon avatar needs to keep his green afro so bouncy and manageable. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 16m

Retronauts Micro 043: The Famicom Rainbow

Caitlin Oliver chats with Jeremy about gaming's most aesthetically pleasing collecting habit: Acquiring the full spectrum of Nintendo's multi-colored Japanese 8-bit cartridges. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1816m 41s

Retronauts Episode 70: Final Fantasy I

Chris Kohler and Sam Claiborne join up for another single-game exploratory session, this time centered around the original Final Fantasy. More like Final FantasTIC, right??? Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 13m

Retronauts Micro 042: Shop Theme Mixtape

On this episode of Retronauts Micro, we return once again to the mixtape format for a small sampling of the catchiest shop themes in classic video games. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page! 2:50 - Pub Polka from Dragon Quest IX 4:18 - Shop Theme from NES Beetlejuice 5:00 - Master Librarian from Castlevania: Symphony of the Night 6:41 - Shop Theme from River City Ransom 7:56 - Humoresque of a Little Dog from Mother 8:55 - Tadashi Pharmacy Song from Revelations: Persona
07/09/1811m 51s

Retronauts Episode 69: EarthBound

The SNES RPG EarthBound might be considered a true cult classic, but its rise from critical flop to beloved masterpiece didn't happen overnight. On this episode of Retronauts, join Bob Mackey, Ray Barnholt, Michael Grimm, and Andrew Goldfarb as the crew tries to pin down what makes this Japanese take on Boomer-friendly Americana so special. OK desu ka? Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 33m

Retronauts Micro 041: A Failed Game Boy Pilot

It's not really a Micro episode, but that's OK — it's not really Retronauts, either. Jeremy digs up a pilot episode for a Game Boy-centered podcast (costarring Game Boy superfan Bryan Ochalla) that ultimately never saw the light of day. In this standalone episode, we discuss the system's launch and day-one releases: Baseball, Alleyway, Yakuman, and of course Super Mario Land. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 6m

Retronauts Episode 68: Pac-Man

Steven Lin and Jaz Rignall join up to talk about Namco's all-time classic Pac-Man, as well as its spinoffs, sequels, and merchandizing. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 37m

Retronauts Micro 040: GamePro TV

Despite the fact that video games have been a household mainstay since the '80s, they've been mostly absent from TV programming until fairly recently. But before G4 emerged in 2002, there was GamePro TV: A short-lived, syndicated show from 1991 that existed as an extremely literal interpretation of the popular magazine. On this episode of Retronauts Micro, join Bob Mackey, Dave Rudden, Chris Antista, and Henry Gilbert as the crew explores this relic of the '90s and tries desperately to write down J.D. Roth's codes in time. It'll be totally tubular, bud! Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1835m 42s

Retronauts Episode 67: Listener Mail 2016

Due to our erratic Retronauts recording schedule--a whole bunch of podcasts every three to four months--it's a lot harder than it used to be to respond to our fans in a timely manner. That's why, once per year, we sit down and pore over a selection of the best listener letters for the sake of a freewheeling, 90-minute discussion. On this episode of Retronauts, join Bob Mackey, Ray Barnholt, Mikel Reparaz, and Chris Kohler as the crew tackles important issues, like the state of gaming preservation and their respective waifus. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 45m

Retronauts Micro #039: Klonoa

Jeremy reminisces on the appeal of Namco's Klonoa, a PlayStation game whose existence defied the odds. Simple yet memorable, its ethereal atmosphere make it a timeless 32-bit creation. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more podcasts or whatever. And if you'd like to support the show, that can be arranged through our Patreon page.
07/09/1812m 33s

Retronauts Episode 66: Zelda on NES

Chris Kohler and Sam Claiborn join Jeremy and Bob to dive deep into a part of the Zelda series Retronauts has rarely touched on: The NES duo of The Legend of Zelda and Zelda II. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more podcasts or whatever. And if you'd like to support the show, that can be arranged through our Patreon page.
07/09/181h 41m

Retronauts Micro 038: Nick Arcade with Special Guests Laser Time

These days, we have YouTube, Twitch, and a variety of platforms to bring us endless footage of just about every game ever made, but kids who grew up in the '90s weren't so lucky. Despite our prehistoric existence, though, we at least had the short-lived game show, Nick Arcade, which gave a nation of cable TV viewers nothing but pure gaming action for roughly 23% of its running time. On this episode of Retronauts Micro, enter the VIDEO ZONE as Bob Mackey, Chris Antista, Dave Rudden, and Henry Gilbert explore the best kids' entertainment Florida is capable of. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1836m 3s

Retronauts Episode 65: Resident Evil

Sorry to make you feel old, but Resident Evil turns 20 this year. And since we games journalists can't help but be obsessed with anniversaries that end in a 0 or a 5, it's only natural that we record a Retronauts retrospective on this rich subject. On this episode, listen in as Bob Mackey, Jeremy Parish, and guest Dave Rudden explore the first three Resident Evil games and their surprisingly convoluted histories. (And we at least make an effort to keep the regurgitation of tired memes to a minimum.) Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 29m

Retronauts Micro 037: Little Samson

A look back at, to our knowledge, the final legacy ofMegaMancreator Akira Kitamura: The overlooked andoverpricedNESplatformer Little Samson. Be sure to visit our blog atRetronauts.com, and checkout our partner site, USgamer,for more great stuff. And if you'd like to send a few bucks ourway, head on over to our Patreon page!
07/09/1811m 5s

Retronauts Episode 64: Dracula X

Dan Adelman joins Jeremy and Bob to discuss one of the true treasures of the '90s: The Castlevania series' transformative duology, Rondo of Blood and Symphony of the Night. Enough talk, have at you! Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 42m

Retronauts: Live At Midwestern Gaming Classic 2016

Jeremy and Bob hit the mean streets of Milwaukee to talk about the SEGA Master System on the eve of its 30th anniversary. Featuring special SEGA expert guests Greg Sewart and Dylan Cornelius. Special thanks to 249 Studios for the live recording! Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 34m

Retronauts Micro 036: 16-Bit RPG Town Mixtape

On this calm and soothing episode of Retronauts Micro, join host Bob Mackey for a sampling of the best 16-bit RPG town themes in all creation. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1816m 54s

Retronauts Episode 63: Pokemon

Nothing may feel more like those simpler times of the late '90s than Pokemon, but Nintendo's monster-collecting phenomenon managed to stick in there for two whole decades by staying true to its roots. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Henry Gilbert and Kat Bailey as the crew explores the last twenty years of Game Freak's zillion-dollar franchise. (Disclaimer: Please listen to this podcast in a well-lit room for your own safety.) Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 43m

Retronauts Micro Episode 035: Metal Storm

IGN's Sam Claiborn stops by to discuss the merits, explosions, and alarming aftermarket price of Irem's NES classic, Metal Storm. Be sure to visit our blog at http://www.retronauts.com">Retronauts.com, and check out our partner site, http://www.usgamer.net">USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our https://www.patreon.com/retronauts">Patreon page!
07/09/1813m 2s

Retronauts Episode 62: High Fidelity Classic Gaming

What's the best way to play old games in these modern times? Jeremy Parish, Frank Cifaldi, and Christian Nutt plummet down the CRT-hunting, 240p-upscaling, console-recapping, and RGB-modding rabbit hole.
07/09/182h 2m

Retronauts Micro 034: Deception

This week on Retronauts Micro, join Bob as he takes a trip to the dark world of Tecmo's trap-setting Home Alone simulator, Deception. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/189m 6s

Retronauts Episode 61: The Legend of Zelda: Ocarina of Time

What is there left to say about The Legend of Zelda: Ocarina of Time? A heck of a lot, actually. Back in the days of awkward polygonal gaming, Nintendo borrowed a bit of A Link to the Past's magic and successfully brought their fantasy series to the next era of gaming. But has this bold experiment aged well over the last 18 years? On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and Henry Gilbert as the crew dives into one the earliest classics of 3D gaming. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 36m

Retronauts Micro #033: Ninja Five-O

Jeremy dives into Game Boy Advance classic (and overpriced rarity) Ninja Five-O, a game that probably should never have existed. But isn't it nice that it does?
07/09/1811m 2s

Retronauts Episode 60: The Music of Nobuo Uematsu

Jeremy and Bob spend a couple of hours musing about music with Chris Kohler and Kat Bailey. Specifically, the music of Nobuo Uematsu. Stay a while and listen! No, wait, wrong RPG series.
07/09/182h 11m

Retronauts Micro 032: Our Gaming Bucket Lists

Bad news, everyone: We're all gonna die! (Eventually.) And to ensure our death beds are free of regret, we recorded a new Retronauts Micro about the game-related goals we still need to achieve before kicking the bucket. On this episode, join host Bob Mackey and guests Dave Rudden, Ray Barnholt, and Henry Gilbert as the crew tries to keep things light with a very dark topic. Note: We can't be held responsible if you trip over all of the names dropped throughout. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1815m 26s

Retronauts Episode 59: PSP

Long ago, the best game a phone could pull off was the immortal "Snake," so we had no choice but to turn to dedicated portables for anything more complicated than that. In an era before most people Crushed Candy on their mass-transit commutes, Sony's PSP absolutely thrived, and gave its users an impressive piece of tech that did more than just play games. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Mikel Reparaz, and Ray Barnholt to find out why all we really want for Christmas is a PSP. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 32m

Retronauts Micro 031: Otocky

We've mentioned Otocky in passing, but now we delve into greater depth about this little-known but marvelously inventive music-based shoot-em-up by Electroplankton creator Toshio Iwai.
07/09/1811m 20s

Retronauts Episode 58: HAL Laboratory

Jeremy, Bob, Henry Gilbert, and Christian Nutt convene to look back at the history of HAL Laboratories in tribute to the late Satoru Iwata.
07/09/181h 26m

Retronauts Micro 030: Our Favorite Years of Gaming

On this episode of Retronauts Micro, Bob takes a break from the solo format to talk with Ray Barnholt and Laser Time's Dave Rudden and Henry Gilbert about their personal favorite years of gaming. Let us know yours in the appropriate Internet Feedback Zone! Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1813m 11s

Retronauts Episode 57: Half-Life 2

It's time to face facts: Half-Life 2 is officially old—and to make things even more tragic, we still don't have a Half-Life 3. But even if Valve's acclaimed FPS series leaves us hanging forever, their 2004 sequel remains one of the most influential games of all time. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and guest Kevin VanOrd for a look into why Gordon Freeman's return turned so many heads. And if you'd like to fully recreate the Half-Life 2 experience, you can always run around smashing things with a crowbar while you wait for us to finish talking. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 21m

Retronauts Micro #029: Parasite Eve

End the holidays in the deserted streets of New York, fighting mutant rats and super-powered flying babies. Just like in the old days!
07/09/1815m 13s

Retronauts Special: State of the Podcast, 2016

Our first Patreon-funded year has come to a close, and we'd like to thank everyone who made the past 57-or-so episodes possible. And since Retronauts will be continuing into 2016 for its tenth glorious year on this planet, we'd like to fill you in on some behind-the-scenes info about the future of our little podcast. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1813m 7s

Retronauts Vol. IV, Episode 56: Metroid

Jeremy, Bob, and IGN's Jose Otero revisit a subject dear to their hearts: Nintendo's Metroid series. It's the only Metroid podcast in 2015 that does't complain about Federation Force! (Because it was recorded before E3.)
07/09/181h 40m

Retronauts Vol. IV Episode 55: Holiday 2015 Extravaganza

It's the Yuletide season once again, and if you're a Retronauts fan, you know what that means: Braving the elements for an annual trip to our Holiday Cabin in Parts Unknown. And while the inclement weather, prowling wolves, and sensitive sentry guns make each journey a perilous one, I think we can all agree putting your life on the line is more than worth it for a little more than an hour of quality podcast entertainment. On this year's Holiday Extravaganza, join host Bob Mackey as he welcomes guests Dave Rudden, Ray Barnholt, and Henry Gilbert for a rousing and festive chat about the execrable 1996 holiday special, "Sonic Christmas Blast." Oh yeah, and be sure to have a Merry Whatever It Is You Do This Time of Year! "Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 12m

Retronauts Micro 028: Legends of Localization Interview with Clyde and Heidi Mandelin

On this special interview episode of Retronauts Micro, Bob talks to Clyde and Heidi Mandelin, masterminds of the Legends of Localization project, and authors of a new book that tracks the many changes The Legend of Zelda underwent in the transition between Japanese and English. If you've ever wanted to know what the hell those old men were talking about in the original game, here's your chance! Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1819m 4s

Retronauts Vol. IV Episode 54: Super Mario 64

Almost 20 years ago, Nintendo showed the world how 3D games should be done with the phenomenal Super Mario 64. But in the passing decades, have the charms of this Nintendo 64 launch game faded out of existence? Leave it to the Retronauts to investigate! On this episode, join Bob Mackey, Jeremy Parish, Polygon's Danielle Riendeau, and the Laser Time Podcast Network's Henry Gilbert for a thorough discussion of this early 3D classic. (Note: No pickles were wolfed during the recording of this episode.) Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 28m

Retronauts Micro Episode #027: Q*Bert

Journey back in time to 1982 and the sassiest mascot character ever to cuss up an arcade: Q*Bert. And if this episode seems a bit brief, well, be sure to check out the video version on retronauts.com or usgamer.net!
07/09/188m 24s

Retronauts Vol. IV Episode 53: Williams' Arcade Classics

Jaz Rignall joins Bob and Jeremy to look back at Williams, who became an arcade legend with a small but fantastic collection of coin-ops. The innovation of Defender! The brilliance of Robotron! How Sinistar was arguably the arcade's first RTS! And more!
07/09/181h 33m

Retronauts Micro 026: Clock Tower

Though it wouldn't have the same longevity as its contemporaries, Human Entertainment's Clock Tower stands as one of the first console games to truly embrace horror. On this episode of Retronauts Micro, listen in as Bob explores the strange-but-compelling series that meshed point-and-click adventure mechanics with the added threat of a guy who wants to impale you with garden shears. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1810m 51s

Retronauts Vol. IV Episode 52: Devil May Cry

Devil May Cry has been a fact of life for the past 15 years, and though the series isn't as prolific as it once was, Hideki Kamiya's bold creation has had an immeasurable impact on game design. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and guests Greg Moore (of Capcom) and Jose Otero (of IGN) for a frank and thorough discussion of stylish action. In the words of beloved poet and action game star Dante, "Let's rock." Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 29m

Retronauts Micro Episode 25: Prince of Persia

Jeremy takes a trip back to ancient Persia to recount the story of the boy who would be its prince, assuming he can get past all the skeletons and spike pits and stuff.
07/09/1818m 43s

Retronauts Vol. IV Episode 51: The NES Launch

Live at Portland Retro Gaming Expo, Jeremy speaks one-on-one with podcast friends Frank Cifaldi, Gary Butterfield, Steve Lin, and of course our own Bob Mackey about the weekend's big commemorative event: The NES's 30th anniversary.
07/09/181h 34m

Retronauts Micro 024: Spooky Save Room Mixtape

It's the Halloween season, which means it's officially time for Spooky Stuff. And what better way to honor this annual celebration of all things scary than a sampling of the most eerie and foreboding music to exist in a video game? On this special episode of Retronauts Micro, crank up the volume, lock yourself in a musty basement, and let Bob take you on an audio tour of Resident Evil's iconic save rooms. Hope you brought some ink ribbons... Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1811m 52s

Retronauts Vol. IV Episode 50: Ico/Shadow of the Colossus

Ten years ago, director Fumito Ueda released his second game, the phenomenal Shadow of the Colossus--little did we know, it'd be another decade before we saw his next project come into being. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and guests Nick Suttner and Mikel Reparaz as the crew examines the games of a visionary whose genius was confined to a single console. Also, it's our fiftieth full-length episode! So hooray for that. Be sure to visit our blog at http://www.retronauts.com">Retronauts.com, and check out our partner site, http://www.usgamer.net">USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our https://www.patreon.com/retronauts">Patreon page!
07/09/181h 44m

Retronauts Micro 023: Ace Attorney

10 years ago, Phoenix Wright: Ace Attorney landed on the DS as an oddity, and unexpectedly created a legacy that continues to this day. But there's a whole lot more going on in this historically important series, even if its essential concept may at first seem somewhat limited. On this episode of Retronauts Micro, join host Bob Mackey for a brief tour of what makes Capcom's adventure game series so special. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1812m 6s

Retronauts Vol. IV Episode 49: Dragon Quest

In Japan, RPGs are synonymous with Dragon Quest. But in the States, this series amounted to an also-ran, outclassed by the likes of Final Fantasy and other popular brands. Even if this extremely traditional RPG experience has one foot in the past, it's still generated hundreds of hours of memorable moments. On the cusp of Dragon Quest Heroes' US release, join Bob Mackey, Jeremy Parish, and Henry Gilbert as the Retronauts crew looks back on a Japanese institution that never quite got a fair shake in America. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 40m

Retronauts Micro Episode 22: In Tokyo

In Japan for Tokyo Game Show, Jeremy grills American game enthusiasts (and one celebrity guest!) to learn their favorite thing about Tokyo's retro game scene.
07/09/1818m 55s

Retronauts Season IV Episode 48: Super Mario Bros.

Wired's Chris Kohler and IGN's Jose Otero join us to celebrate the 30th anniversary of Super Mario Bros. There's also some Super Mario Maker discussion. Have a listen and get learned!
07/09/181h 44m

Retronauts Micro 021: Rolling Thunder

Jeremy looks back on Namco's clasic arcade action game Rolling Thunder, the quintessential old-school take on "spy action" before Metal Gear redefined the genre to mean "stealth."
07/09/1817m 36s

Retronauts Vol. IV Episode 47: The Final Word on Metal Gear

As an era ends with the release of Metal Gear Solid V, Shane Bettenhausen and Jose Otero join us to wax rhapsodic about the unique history on gaming's longest-running saga. No haters or Hayters allowed!As an era ends with the release of Metal Gear Solid V, Shane Bettenhausen and Jose Otero join us to wax rhapsodic about the unique history on gaming's longest-running saga. No haters or Hayters allowed!
07/09/181h 57m

Retronauts Micro 020: The Sounds of SNES SimCity

Soyo Oka might not be the most well-known Nintendo composer, but in her time with the company, she crafted some amazing soundtracks that helped define the distinct qualities of the SNES' sound chip. And while the music of Pilotwings and Super Mario Kart is nothing to sneeze it, her greatest work for Nintendo can be found in SimCity, the 1991 Super Nintendo port of Maxis' PC classic. On this episode of Retronauts Micro, join your host Bob Mackey for a guided tour of this amazing soundtrack, along with a few other surprises. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1821m 22s

Retronauts Vol. IV Episode 46: The Legend Of Zelda: A Link To The Past

Sing it with us, now: Link! He come to town! Come to save, the Princess Zelda! We're all familiar with the mythic exploits of Nintendo's elfin hero, but this latest episode of Retronauts dives deep into one of his greatest adventures of all time. Sure, A Link to the Past is a beloved classic, but on this episode of Retronauts, we partake on a journey to truly discover WHY. Join Bob Mackey, Jeremy Parish, and special guests Henry Gilbert and Brett Elston for a thorough exploration of what makes this particular Legend of Zelda so undeniably great. And if you're out there, Chris Houlihan, your mark on Hyrule won't soon be forgotten. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 25m

Retronauts Micro Episode 019: Super Castlevania IV

Last year we looked at the Castlevania NES trilogy; now we explore its weird but wonderful follow-up, Super Castlevania IV for Super NES.
07/09/1813m 35s

Retronauts Vol. IV Episode 45: The Monkey Island Series with Special Guest Ron Gilbert

25 years ago, the landscape of adventure games changed forever with The Secret of Monkey Island. This LucasArts classic essentially changed the rules for a once-formidable genre; instead of punishing experimentation, Monkey Island presents a death-free world where players can't paint themselves into game-ending corners—definitely not the norm for adventure games of its era. On this special episode of Retronauts, listen in as Monkey Island creator Ron Gilbert talks about his history with adventure games, and his current role on the upcoming Thimbleweed Park. And if you don't care about that, maybe we could interest you in these fine leather jackets? Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 1m

Retronauts Micro 018: Echo Night

From Software might have set the world on fire in recent years with the game-changing Souls RPG series, but they've had a long history of innovation—even if their technology wasn't always up to snuff. And one of their more interesting creations of the PlayStation era came in the form of Echo Night, a first-person adventure game that bears a striking resemblance to the recent wave of "walking simulators" taking the indie world by storm. On this episode of Retronauts Micro, join Bob as he breaks down what makes this game so special—and why you should give it a try the next time you're browsing PSN. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1811m 33s

Retronauts Micro Episode 017: Treasure

Jeremy takes a look at one of gaming's great studios, whose work seems to have been largely forgotten in this day and age. Will Treasure rise again, or will their two-decade collection of brilliance stand as their legacy?
07/09/1812m 38s

Retronauts Vol. IV Episode 44: PlayStation's 20 and a Moment of Silence

Retronauts vet and Sony enthusiast/employee Shane Bettenhausen joins us to discuss the 20th anniversary of the PS1 launch in America. (This episode is running before its intended September time slot due to the tragic news that breaks midway through.)
07/09/181h 38m

Retronauts Vol. IV episode 43: Chrongaming

Can a podcast be self-indulgent if the topic was provided by someone else? The famous Dr. Sparkle joins us to fulfill Sean Clements' Kickstarter topic request: Chrongaming. Join us as we psychoanalyze our own obsessive-compulsive behavior!
07/09/181h 23m

Retronauts Micro 016: EarthBound Beginnings/Mother

It's been a wild couple of weeks for The Unlikeliest Things Ever: A single conference at E3 brought us the return of The Last Guardian, news of the long-awaited Final Fantasy VII remake, and Shenmue's glorious rise from the ashes. But just a few days before this madness, Nintendo had its own bomb to drop: The eShop launch of the 1989 RPG Mother, which the company originally planned to release stateside in 1991. So what's the deal with this NES installment of a series most of us know as EarthBound? Listen in for the next 15 minutes, and Bob will tell you why you should care... and come prepared. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1814m 27s

Retronauts Vol. IV Episode 42: Listener Mail 2015

This week on Retronauts, we're resurrecting two features from our older seasons that normally don't fit into the show's refurbished format: going over the best retro rereleases, and responding to your comments and questions. Those carefree days of 2013 and earlier are back, baby! (If only for 90 minutes.) On this installment, Join Bob Mackey, Jeremy Parish, Ray Barnholt, and Chris Antista as the crew plays catch-up with our digital marketplaces and handles the burning questions of listeners without any protective gear. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 39m

Retronauts Micro Episode 15: A Tengen Tale

Jeremy looks back at the dark counterpart to Konami spinoff Ultra Games: Atari spinoff Tengen, who didn't so much bend the rules of NES publishing as shatter them into a million tiny pieces.
07/09/1814m 45s

Retronauts Episode 41: The Mega Man Legacy

Jeremy and Bob are joined by Capcom's Brett Elston and Greg Moore to revisit a topic near to everyone's heart: the Mega Man legacy. (And also the Mega Man Legacy Collection, due later this year.)
07/09/181h 52m

Retronauts Micro 014: Konami 8-Bit B-Sides Mixtape

Without a doubt, the music of Konami's NES catalog has a stellar reputation--if their stable of composers had only crafted the 8-bit Castlevania soundtracks, they'd still go down in history as some of the greatest video game maestros of all time. But did you know Konami applied the same amount of musical genius to all of their 8-bit games, regardless of their disposability? On this week's Retronauts Micro, take a listen some some of Konami's 8-bit tunes you might have overlooked--unless you're a roller derby enthusiast, I guess. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1815m 53s

Retronauts Vol. IV Episode 40: Why We Love Japanese Games

By this point, it shouldn't be a big surprise that we Retronauts are big fans of Japanese games. Each of us developed our love for the medium in a decade when Japan dominated the gaming landscape, after all--even if it took us a while to realize our favorite games came from outside the US of A. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, and guest Henry Gilbert as the crew traces their love of Japanese games, and tries to figure out what makes interactive entertainment from The Land of the Rising Sun so unique. Ganbare, listeners! Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 33m

Retronauts Micro Episode 13: Ultra Games

Only '90s kids will understand the appeal of games published by a great studio under a different name! In the NES days, Ultra Games brought us tons of quality Konami creations, because Konami couldn't. Jeremy contemplates the whys and wherefores of Ultra.
07/09/188m 51s

Retronauts Vol. IV Episode 39: Slow Life Games

At the behest of Kickstarter backer Chase (yes, we're still fulfilling Kickstarter episodes), Jeremy, Bob, Ray, and Gary Butterfield assemble to talk about "slow life games." You know, the ones about nothing. The Seinfelds of games.
07/09/181h 45m

Retronauts Micro 012: Interstate '76

Back in the '90s, '70s nostalgia reigned supreme. And few games took advantage of our rekindled love for all things groovy like Activision's Interstate '76. This car combat simulator didn't simply act as a superficial sendup of "The Me Decade," though; Activision's surprisingly complex creation used a '70s backdrop to add a heavy dose of atmosphere and colorful characters that wouldn't be there otherwise. On this episode of Retronauts Micro, join Bob for a brief examination of why Interstate '76 is really something special--even if it's not the easiest thing to get up and running these days. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
27/02/1911m 47s

Retronauts Micro 012: Interstate '76

Back in the '90s, '70s nostalgia reigned supreme. And few games took advantage of our rekindled love for all things groovy like Activision's Interstate '76. This car combat simulator didn't simply act as a superficial sendup of "The Me Decade," though; Activision's surprisingly complex creation used a '70s backdrop to add a heavy dose of atmosphere and colorful characters that wouldn't be there otherwise. On this episode of Retronauts Micro, join Bob for a brief examination of why Interstate '76 is really something special--even if it's not the easiest thing to get up and running these days. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1811m 47s

Retronauts Vol. IV Episode 38: Bonk

For whatever reason, the late '80s to early '90s absolutely overflowed with games about cavemen and dinosaurs. And while we're still struggling to explain this trend, without "Cave-mania," we wouldn't have Bonk: The TurboGrafx-16's answer to Mario. For roughly five years, NEC's big-headed caveman tried to carve a niche for himself within the crowded mascot platformer market, though the harsh competition of the 16-bit Console Wars made success a near impossibility for this strange little series. On this week's Retronauts, join Bob Mackey, Jeremy Parish, Ray Barnholt, and guest Mikel Reparaz as the crew peers into the past of prehistoric gaming. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
27/02/191h 18m

Retronauts Vol. IV Episode 38: Bonk

For whatever reason, the late '80s to early '90s absolutely overflowed with games about cavemen and dinosaurs. And while we're still struggling to explain this trend, without "Cave-mania," we wouldn't have Bonk: The TurboGrafx-16's answer to Mario. For roughly five years, NEC's big-headed caveman tried to carve a niche for himself within the crowded mascot platformer market, though the harsh competition of the 16-bit Console Wars made success a near impossibility for this strange little series. On this week's Retronauts, join Bob Mackey, Jeremy Parish, Ray Barnholt, and guest Mikel Reparaz as the crew peers into the past of prehistoric gaming. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 18m

Retronauts Micro 011: Virtual Boy

Following our look at Game Boy's competitors in the late '90s, Jeremy explores the system's would-be successor: Nintendo's disastrous Virtual Boy. Aw, but it wasn't all bad.
27/02/1910m 56s

Retronauts Micro 011: Virtual Boy

Following our look at Game Boy's competitors in the late '90s, Jeremy explores the system's would-be successor: Nintendo's disastrous Virtual Boy. Aw, but it wasn't all bad.
07/09/1810m 56s

Retronauts Vol. IV, Episode 37: Neo Geo Pocket & WonderSwan

Old-timers Shane Bettenhausen and Christian Nutt join Jeremy and Bob to hash out the history and relative failures of the last great Game Boy challengers of the '90s: Neo Geo Pocket and WonderSwan.
27/02/191h 26m

Retronauts Vol. IV, Episode 37: Neo Geo Pocket & WonderSwan

Old-timers Shane Bettenhausen and Christian Nutt join Jeremy and Bob to hash out the history and relative failures of the last great Game Boy challengers of the '90s: Neo Geo Pocket and WonderSwan.
07/09/181h 26m

Retronauts Micro 010: Parodius

Remember Konami? They might not put out many games these days, but back in the '90s they were an absolute powerhouse, with their work dipping into just about every genre known to humankind. In fact, they were so prolific, a parody of one of their famous shoot-em-ups even made for a viable franchise! On this week's edition of Retronauts Micro, learn all about Parodius, the classic Konami shooter series that made us believe penguins could fly. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
27/02/1910m 21s

Retronauts Micro 010: Parodius

Remember Konami? They might not put out many games these days, but back in the '90s they were an absolute powerhouse, with their work dipping into just about every genre known to humankind. In fact, they were so prolific, a parody of one of their famous shoot-em-ups even made for a viable franchise! On this week's edition of Retronauts Micro, learn all about Parodius, the classic Konami shooter series that made us believe penguins could fly. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1810m 21s

Retronauts Vol. IV Episode 36: Super Mario World

Super Mario World celebrates its 25th birthday this year, making all of us indescribably old. More importantly, though, this anniversary is the perfect time to discuss the finer points of this legendary Nintendo-developed platformer--one we may take for granted, seeing as most of us got it for free. On this episode, join Bob Mackey, Jeremy Parish, and guest Gary Butterfield as the crew dedicates an entire episode to Mario's first 16-bit adventure. Chocolate secrets will be revealed! Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
27/02/191h 35m

Retronauts Vol. IV Episode 36: Super Mario World

Super Mario World celebrates its 25th birthday this year, making all of us indescribably old. More importantly, though, this anniversary is the perfect time to discuss the finer points of this legendary Nintendo-developed platformer--one we may take for granted, seeing as most of us got it for free. On this episode, join Bob Mackey, Jeremy Parish, and guest Gary Butterfield as the crew dedicates an entire episode to Mario's first 16-bit adventure. Chocolate secrets will be revealed! Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 35m

Retronauts Micro 009: Wizards & Warriors

After last week's in-depth blowout on Rare, Jeremy pauses to look briefly at one of the company's most significant yet underappreciated creations: 1987's Wizards & Warriors for NES.
27/02/197m 7s

Retronauts Micro 009: Wizards & Warriors

After last week's in-depth blowout on Rare, Jeremy pauses to look briefly at one of the company's most significant yet underappreciated creations: 1987's Wizards & Warriors for NES.
07/09/187m 7s

Retronauts Episode Vol. IV Episode 35: Rare

UK ex-pat Jaz Rignall joins Bob and Jeremy to discuss England's crown jewel: Rare. From their early era as Ultimate Play the Game to their N64 glory days, we cover the full history of this enigmatic developer. By request of Kickstarter backer Michael Lee!
27/02/191h 30m

Retronauts Episode Vol. IV Episode 35: Rare

UK ex-pat Jaz Rignall joins Bob and Jeremy to discuss England's crown jewel: Rare. From their early era as Ultimate Play the Game to their N64 glory days, we cover the full history of this enigmatic developer. By request of Kickstarter backer Michael Lee!
07/09/181h 30m

Retronauts Micro Episode 8: Pac-Man 2: The New Adventures

Who had this idea for a video game? Where are they now? Did this strange experiment start as a project for the promising SNES-CD? And who, exactly, from Namco's US branch thought this bizarre creation should be Pac-Man's first official sequel? Join Bob Mackey on this solo Retronauts Micro as he tries to discover the answers to the many mysteries behind Pac-Man 2: The New Adventures. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!    
27/02/1911m 1s

Retronauts Micro Episode 8: Pac-Man 2: The New Adventures

Who had this idea for a video game? Where are they now? Did this strange experiment start as a project for the promising SNES-CD? And who, exactly, from Namco's US branch thought this bizarre creation should be Pac-Man's first official sequel? Join Bob Mackey on this solo Retronauts Micro as he tries to discover the answers to the many mysteries behind Pac-Man 2: The New Adventures. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1811m 1s

Retronauts Vol. IV Episode 34: Tiny Toon Adventures Games

They're tiny, they're toony, they're all a little looney, and, coming from a show with only 100 episodes, they're sure in a hell of a lot of games. (Hey, we're no lyricists.) Tiny Toon Adventures celebrates its 25th anniversary in 2015, making this an opportune time to celebrate Steven Spielberg's resurrection of the classic Looney Tunes brand for a new generation. On this episode, join Bob Mackey, Jeremy Parish, Chris Antista, and Henry Gilbert as they explore the many games inspired by one of the most important shows in the '90s television animation Renaissance. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
27/02/191h 34m

Retronauts Vol. IV Episode 34: Tiny Toon Adventures Games

They're tiny, they're toony, they're all a little looney, and, coming from a show with only 100 episodes, they're sure in a hell of a lot of games. (Hey, we're no lyricists.) Tiny Toon Adventures celebrates its 25th anniversary in 2015, making this an opportune time to celebrate Steven Spielberg's resurrection of the classic Looney Tunes brand for a new generation. On this episode, join Bob Mackey, Jeremy Parish, Chris Antista, and Henry Gilbert as they explore the many games inspired by one of the most important shows in the '90s television animation Renaissance. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 34m

Retronauts Micro 007: The Ups and Downs of Xenogears

Jeremy explores his uncomfortable mixture of admiration for and frustration with Squaresoft's almost-classic RPG for PlayStation, Xenogears. It's a complicated episode for a complicated game. [This essay originally appeared in GameSpite Journal 11.]
27/02/1912m 56s

Retronauts Micro 007: The Ups and Downs of Xenogears

Jeremy explores his uncomfortable mixture of admiration for and frustration with Squaresoft's almost-classic RPG for PlayStation, Xenogears. It's a complicated episode for a complicated game. [This essay originally appeared in GameSpite Journal 11.]
07/09/1812m 56s

Retronauts Vol. IV Episode 33: What's the Deal with Relevance?

Last time we talked about games that jumped the shark; here's the flip side of the conversation. IGN's Jose Otero joins us to discuss classic series that faded away not because of bad sequels but simply because time passed them by.
27/02/191h 49m

Retronauts Vol. IV Episode 33: What's the Deal with Relevance?

Last time we talked about games that jumped the shark; here's the flip side of the conversation. IGN's Jose Otero joins us to discuss classic series that faded away not because of bad sequels but simply because time passed them by.
07/09/181h 49m

Retronauts Micro Episode 6: Retro Games We Want to Like

Have you ever wanted to like a classic game, but something about it just didn't jive with you? Well, the Retronauts are no different. On this bite-sized episode, join Bob Mackey, Jeremy Parish, Shane Bettenhausen, and Christian Nutt as the gang discusses those retro games they wish they could love. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
27/02/1917m 27s

Retronauts Micro Episode 6: Retro Games We Want to Like

Have you ever wanted to like a classic game, but something about it just didn't jive with you? Well, the Retronauts are no different. On this bite-sized episode, join Bob Mackey, Jeremy Parish, Shane Bettenhausen, and Christian Nutt as the gang discusses those retro games they wish they could love. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/1817m 27s

Retronauts Vol. IV Episode 32: When Games Jump the Shark

Sometimes, good games can go bad. And when they do, they usually go REALLY bad. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Kat Bailey, and Mikel Reparaz as the crew tries to pinpoint when certain series went off the rails and into oblivion--and if any of them ever recovered. If you disagree with the opinions within, just remember: That's perfectly okay! We won't begin etching edicts in stone until our Patreon hits at least six figures. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
27/02/191h 41m

Retronauts Vol. IV Episode 32: When Games Jump the Shark

Sometimes, good games can go bad. And when they do, they usually go REALLY bad. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Kat Bailey, and Mikel Reparaz as the crew tries to pinpoint when certain series went off the rails and into oblivion--and if any of them ever recovered. If you disagree with the opinions within, just remember: That's perfectly okay! We won't begin etching edicts in stone until our Patreon hits at least six figures. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
07/09/181h 41m

Retronauts Micro 005: Yellow Magic Orchestra

A brief journey into the music of a band that had an incredible influence on the direction and style of game music in the '80s and '90s: Japan's New Wave-tinged synth rockers Yellow Magic Orchestra. Featuring lots of music by, yes, Yellow Magic Orchestra.
27/02/199m 31s

Retronauts Micro 005: Yellow Magic Orchestra

A brief journey into the music of a band that had an incredible influence on the direction and style of game music in the '80s and '90s: Japan's New Wave-tinged synth rockers Yellow Magic Orchestra. Featuring lots of music by, yes, Yellow Magic Orchestra.
07/09/189m 31s

Retronauts Vol. IV Episode 31: All Hail the DS

What is "retro"? This week, we test the limits by talking about a 10-year-old system whose games you can still buy at retail. But in fairness, the Nintendo DS was pretty much retro from the moment of its conception. Featuring the voices of Games Radar's Henry Gilbert and USgamer's Kat Bailey.
27/02/191h 49m

Retronauts Vol. IV Episode 31: All Hail the DS

What is "retro"? This week, we test the limits by talking about a 10-year-old system whose games you can still buy at retail. But in fairness, the Nintendo DS was pretty much retro from the moment of its conception. Featuring the voices of Games Radar's Henry Gilbert and USgamer's Kat Bailey.
07/09/181h 49m

Retronauts Micro Episode 4: Bad Purchasing Decisions

As adults, we may do the proper research before plunking down our hard-earned cash on a new video game, but this wasn't always the case. Years ago, our developing brains weren't quite as skilled at impulse control, leading to some particularly painful cases of buyer's remorse. On this episode of Retronauts Micro, join Bob Mackey, Jeremy Parish, Kat Bailey, and Mikel Reparaz as they discuss the unfortunate purchasing decisions that still haunt them to this day. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff.
27/02/1917m 36s

Retronauts Micro Episode 4: Bad Purchasing Decisions

As adults, we may do the proper research before plunking down our hard-earned cash on a new video game, but this wasn't always the case. Years ago, our developing brains weren't quite as skilled at impulse control, leading to some particularly painful cases of buyer's remorse. On this episode of Retronauts Micro, join Bob Mackey, Jeremy Parish, Kat Bailey, and Mikel Reparaz as they discuss the unfortunate purchasing decisions that still haunt them to this day. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff.
07/09/1817m 36s

Retronauts Micro Episode 3: Zillion

This off-week, Jeremy looks back at one of the forgotten gems of a forgotten system: Zillion for Master System. While imperfect, it neatly demonstrated Sega's knack for going above an beyond the typical.
27/02/197m 21s

Retronauts Micro Episode 3: Zillion

This off-week, Jeremy looks back at one of the forgotten gems of a forgotten system: Zillion for Master System. While imperfect, it neatly demonstrated Sega's knack for going above an beyond the typical.
07/09/187m 21s

Retronauts Micro Episode 2: The Legend of Zelda: Majora's Mask

Didn't play The Legend of Zelda: Majora's Mask? You're not alone! With most of the world being wrapped up in PlayStation 2-mania during that memorable month of October 2000, this black sheep of the Zelda family went forgotten, only to build up a devoted following over the past 15 years. And, with a 3DS remake on the way, there's never been a better time to talk about why Majora's Mask is simply unforgettable. On this episode, join Bob Mackey, Jeremy Parish, and Laser Time's Chris Antista as they live out the end of their three-day cycles discussing one of the greatest Zeldas of all time. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff.
27/02/1923m 49s

Retronauts Micro Episode 2: The Legend of Zelda: Majora's Mask

Didn't play The Legend of Zelda: Majora's Mask? You're not alone! With most of the world being wrapped up in PlayStation 2-mania during that memorable month of October 2000, this black sheep of the Zelda family went forgotten, only to build up a devoted following over the past 15 years. And, with a 3DS remake on the way, there's never been a better time to talk about why Majora's Mask is simply unforgettable. On this episode, join Bob Mackey, Jeremy Parish, and Laser Time's Chris Antista as they live out the end of their three-day cycles discussing one of the greatest Zeldas of all time. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff.
07/09/1823m 49s

Retronauts Volume IV Episode 30: Telenet and Valis

As a holiday treat for our listeners, we're putting out TWO full-length episodes in a row—and this one is the long-awaited Valis special. It's taken many years, but it's finally here. Sony's Shane Bettenhausen and Gamasutra's Christian Nutt join us to discuss the history of Telenet's crown jewel.
27/02/191h 24m

Retronauts Volume IV Episode 30: Telenet and Valis

As a holiday treat for our listeners, we're putting out TWO full-length episodes in a row—and this one is the long-awaited Valis special. It's taken many years, but it's finally here. Sony's Shane Bettenhausen and Gamasutra's Christian Nutt join us to discuss the history of Telenet's crown jewel.
07/09/181h 24m

Retronauts Vol. IV Episode 29: Street Fighter: The Legend Of Chun-Li

The Retronauts holiday tradition continues with a fourth trip to our cabin in Parts Unknown, and, due to popular demand, this year's special marks a return to the Movie Month style of episodes we did a few years ago! Join Bob Mackey, Jeremy Parish, Ray Barnholt, and Laser Time's Chris Antista for a long, painful look at 2009's Street Fighter: The Legend of Chun-Li, a box office bomb that's mostly been forgotten (and with good reason). Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff.
27/02/191h 32m

Retronauts Vol. IV Episode 29: Street Fighter: The Legend Of Chun-Li

The Retronauts holiday tradition continues with a fourth trip to our cabin in Parts Unknown, and, due to popular demand, this year's special marks a return to the Movie Month style of episodes we did a few years ago! Join Bob Mackey, Jeremy Parish, Ray Barnholt, and Laser Time's Chris Antista for a long, painful look at 2009's Street Fighter: The Legend of Chun-Li, a box office bomb that's mostly been forgotten (and with good reason). Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff.
07/09/181h 32m

Retronauts Micro Episode 1: The TI-99/4A

It's our first off-week of the season, and we're going small with Retronauts Micro: Bite-sized chunklets of podcast, no more than 10 minutes in length. In this Micro episode, Jeremy flies solo and looks back at a largely forgotten computer platform: The TI-99/4A.
27/02/198m 50s

Retronauts Micro Episode 1: The TI-99/4A

It's our first off-week of the season, and we're going small with Retronauts Micro: Bite-sized chunklets of podcast, no more than 10 minutes in length. In this Micro episode, Jeremy flies solo and looks back at a largely forgotten computer platform: The TI-99/4A.
07/09/188m 50s

Retronauts Vol. IV Episode 28: Gaming's Greatest Flops

Retronauts is back for a brand-new season! And what better way to celebrate our crowdfunding success than an entire episode devoted to failure? In this season premiere, join Jeremy Parish, Ray Barnholt, Bob Mackey, and special guest Brett Elston (of Capcom Unity) as the crew discusses some of the most spectacular flops in video game history. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff.
27/02/191h 33m

Retronauts Vol. IV Episode 28: Gaming's Greatest Flops

Retronauts is back for a brand-new season! And what better way to celebrate our crowdfunding success than an entire episode devoted to failure? In this season premiere, join Jeremy Parish, Ray Barnholt, Bob Mackey, and special guest Brett Elston (of Capcom Unity) as the crew discusses some of the most spectacular flops in video game history. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff.
07/09/181h 33m
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