GDC 2018: Designing Games for Twitch, with Ian Milham

GDC 2018: Designing Games for Twitch, with Ian Milham

By Kotaku

Jason and Kirk are still posting pods from their time at the Game Developers Conference in San Francisco. This time they sat down with S.O.S. creative director (and former Dead Space developer) Ian Milham to talk about how he's building social dynamics into an online survival game.
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