#226 Gaming: A New Engine for Engagement

#226 Gaming: A New Engine for Engagement

By Reby Media

What can an engineer or town planner learn from a computer game Viking? In this episode, we look at how one design team is using real time simulations, or gaming engines, to develop accessible ways of communicating engineering proposal to the public. Games such as Valheim challenge players to survive in a world of richly...

The post #226 Gaming: A New Engine for Engagement first appeared on Engineering Matters.

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