Level Up: How video games tell an immersive story through sound

Level Up: How video games tell an immersive story through sound

By Dallas Taylor

Video games are a growing industry and every play-controlled experience is defined by its harmony of music, sound effects, and voice acting. In this episode, we reveal how these elements of a video game's soundscape are crafted and come together to tell an interactive story. The most sophisticated sound design in video games allows those without the ability to see a chance to engage with some of our greatest modern entertainment. Featuring Microsoft Sound Designer, Zachary Quarles, and ArenaNet Technical Sound Designer, Damian Kastbauer.  Twenty Thousand Hertz is produced by Defacto Sound. Subscribe on ⁠⁠⁠⁠⁠⁠⁠⁠YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠ to see our video series. If you know what this week's mystery sound is, tell us at ⁠⁠⁠⁠⁠⁠⁠⁠mystery.20k.org⁠⁠⁠⁠⁠⁠⁠⁠. Support the show and get ad-free episodes at ⁠⁠⁠⁠⁠⁠20k.org/plus⁠⁠⁠⁠⁠⁠. Follow Dallas on ⁠⁠⁠⁠⁠⁠Instagram⁠⁠⁠⁠⁠⁠, ⁠⁠⁠⁠⁠⁠TikTok⁠⁠⁠⁠⁠⁠, ⁠Facebook⁠, and ⁠⁠⁠⁠⁠⁠LinkedIn⁠⁠⁠⁠⁠⁠. Join our community on ⁠⁠⁠⁠⁠⁠Reddit⁠⁠⁠⁠⁠⁠. Episode transcript, music, and credits can be found here: https://www.20k.org/episodes/levelup Learn more about your ad choices. Visit megaphone.fm/adchoices
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